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-rw-r--r--src/tests/common/offscreen_render_target.cc3
-rw-r--r--src/tests/common/offscreen_render_target.h2
2 files changed, 3 insertions, 2 deletions
diff --git a/src/tests/common/offscreen_render_target.cc b/src/tests/common/offscreen_render_target.cc
index da2fa8f..33f0ae0 100644
--- a/src/tests/common/offscreen_render_target.cc
+++ b/src/tests/common/offscreen_render_target.cc
@@ -17,7 +17,8 @@ OffscreenRenderTarget::OffscreenRenderTarget(WGPUInstance instance,
format_(format) {
// Create offscreen texture
const WGPUTextureDescriptor texture_desc = {
- .usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_CopySrc,
+ .usage = WGPUTextureUsage_RenderAttachment | WGPUTextureUsage_CopySrc |
+ WGPUTextureUsage_TextureBinding,
.dimension = WGPUTextureDimension_2D,
.size = {static_cast<uint32_t>(width), static_cast<uint32_t>(height), 1},
.format = format,
diff --git a/src/tests/common/offscreen_render_target.h b/src/tests/common/offscreen_render_target.h
index 10c12aa..a0943db 100644
--- a/src/tests/common/offscreen_render_target.h
+++ b/src/tests/common/offscreen_render_target.h
@@ -15,7 +15,7 @@ class OffscreenRenderTarget {
// Create an offscreen render target with specified dimensions
OffscreenRenderTarget(
WGPUInstance instance, WGPUDevice device, int width, int height,
- WGPUTextureFormat format = WGPUTextureFormat_BGRA8Unorm);
+ WGPUTextureFormat format = WGPUTextureFormat_RGBA8Unorm);
~OffscreenRenderTarget();
// Accessors