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Diffstat (limited to 'src/tests/assets/test_assets.cc')
-rw-r--r--src/tests/assets/test_assets.cc207
1 files changed, 47 insertions, 160 deletions
diff --git a/src/tests/assets/test_assets.cc b/src/tests/assets/test_assets.cc
index c3697d6..631ae6a 100644
--- a/src/tests/assets/test_assets.cc
+++ b/src/tests/assets/test_assets.cc
@@ -17,178 +17,65 @@
int main() {
printf("Running AssetManager test...\n");
+ // Test WGSL asset
size_t size = 0;
- const uint8_t* data1 = GetAsset(AssetId::ASSET_TEST_ASSET_1, &size);
+ const uint8_t* data = GetAsset(AssetId::ASSET_TEST_WGSL, &size);
+ assert(data != nullptr);
+ assert(size > 0);
+ assert(GetAssetType(AssetId::ASSET_TEST_WGSL) == AssetType::WGSL);
+ printf("WGSL asset test: SUCCESS\n");
+
+ // Test SPEC asset
+ data = GetAsset(AssetId::ASSET_TEST_SPEC, &size);
+ assert(data != nullptr);
+ assert(size > 0);
+ assert(GetAssetType(AssetId::ASSET_TEST_SPEC) == AssetType::SPEC);
+ printf("SPEC asset test: SUCCESS\n");
+
+ // Test MESH asset
+ MeshAsset mesh = GetMeshAsset(AssetId::ASSET_TEST_MESH);
+ assert(mesh.vertices != nullptr);
+ assert(mesh.num_vertices > 0);
+ assert(mesh.indices != nullptr);
+ assert(mesh.num_indices > 0);
+ assert(GetAssetType(AssetId::ASSET_TEST_MESH) == AssetType::MESH);
+ printf("MESH asset test: SUCCESS\n");
+
+ // Test TEXTURE asset
+ TextureAsset tex = GetTextureAsset(AssetId::ASSET_TEST_TEXTURE);
+ assert(tex.pixels != nullptr);
+ assert(tex.width > 0);
+ assert(tex.height > 0);
+ assert(GetAssetType(AssetId::ASSET_TEST_TEXTURE) == AssetType::TEXTURE);
+ printf("TEXTURE asset test: SUCCESS\n");
- assert(data1 != nullptr);
+ // Test MP3 asset
+ data = GetAsset(AssetId::ASSET_TEST_MP3, &size);
+ assert(data != nullptr);
assert(size > 0);
+ assert(GetAssetType(AssetId::ASSET_TEST_MP3) == AssetType::MP3);
+ printf("MP3 asset test: SUCCESS\n");
- const char* expected_prefix = "This is a test asset file.";
- if (strncmp((const char*)data1, expected_prefix, strlen(expected_prefix)) ==
- 0) {
- printf("Asset content verification: SUCCESS\n");
- } else {
- printf("Asset content verification: FAILED\n");
- printf("Got: %.*s\n", (int)size, (const char*)data1);
- return 1;
- }
+ // Test PROC asset
+ data = GetAsset(AssetId::ASSET_TEST_PROC, &size);
+ assert(data != nullptr);
+ assert(size > 0);
+ assert(GetAssetType(AssetId::ASSET_TEST_PROC) == AssetType::PROC);
+ DropAsset(AssetId::ASSET_TEST_PROC, data);
+ printf("PROC asset test: SUCCESS\n");
// Test caching: request the same asset again and verify pointer is identical
- size_t size2 = 0;
- const uint8_t* data2 = GetAsset(AssetId::ASSET_TEST_ASSET_1, &size2);
- assert(data2 != nullptr);
- assert(size2 == size);
- assert(data1 == data2); // Pointers should be the same for cached static asset
+ const uint8_t* data1 = GetAsset(AssetId::ASSET_TEST_WGSL, &size);
+ const uint8_t* data2 = GetAsset(AssetId::ASSET_TEST_WGSL, &size);
+ assert(data1 == data2);
printf("Asset caching test: SUCCESS\n");
// Test ASSET_LAST_ID - should not return a valid asset
- size_t last_id_size = 0;
- const uint8_t* last_id_data = GetAsset(AssetId::ASSET_LAST_ID, &last_id_size);
+ const uint8_t* last_id_data = GetAsset(AssetId::ASSET_LAST_ID, &size);
assert(last_id_data == nullptr);
- assert(last_id_size == 0);
printf("ASSET_LAST_ID test: SUCCESS\n");
- printf("Asset size: %zu bytes\n", size);
-
- // Test procedural asset
- printf("\nRunning Procedural Asset test...\n");
- size_t proc_size = 0;
- const uint8_t* proc_data_1 =
- GetAsset(AssetId::ASSET_PROC_NOISE_256, &proc_size);
- assert(proc_data_1 != nullptr);
- // Expect 256x256 RGBA8 + 8 byte header
- assert(proc_size == 256 * 256 * 4 + 8);
-
- // Verify first few bytes of DATA (skip header)
- // Header is 8 bytes
- const uint8_t* pixel_data_1 = proc_data_1 + 8;
- bool non_zero_data = false;
- for (size_t i = 0; i < 16; ++i) { // Check first 16 bytes of pixels
- if (pixel_data_1[i] != 0) {
- non_zero_data = true;
- break;
- }
- }
- assert(non_zero_data);
- printf("Procedural asset content verification: SUCCESS\n");
-
- // Test DropAsset for procedural asset and re-generation
- DropAsset(AssetId::ASSET_PROC_NOISE_256, proc_data_1);
- // After dropping, GetAsset should generate new data
- const uint8_t* proc_data_2 =
- GetAsset(AssetId::ASSET_PROC_NOISE_256, &proc_size);
- assert(proc_data_2 != nullptr);
- // assert(proc_data_1 != proc_data_2); // Removed: Allocator might reuse the
- // same address
-
- // Verify content again to ensure it was re-generated correctly
- non_zero_data = false;
- const uint8_t* pixel_data_2 = proc_data_2 + 8;
- for (size_t i = 0; i < 16; ++i) {
- if (pixel_data_2[i] != 0) {
- non_zero_data = true;
- break;
- }
- }
- assert(non_zero_data);
- printf("Procedural asset DropAsset and re-generation test: SUCCESS\n");
-
- // Test Texture Asset (TGA loading)
- printf("\nRunning Texture Asset test...\n");
- TextureAsset tex = GetTextureAsset(AssetId::ASSET_TEST_IMAGE);
- assert(tex.pixels != nullptr);
- assert(tex.width == 2);
- assert(tex.height == 2);
-
- // Verify pixels (Expected RGBA)
- // Pixel 0: Red (255, 0, 0, 255)
- assert(tex.pixels[0] == 255 && tex.pixels[1] == 0 && tex.pixels[2] == 0 &&
- tex.pixels[3] == 255);
- // Pixel 1: Green (0, 255, 0, 255)
- assert(tex.pixels[4] == 0 && tex.pixels[5] == 255 && tex.pixels[6] == 0 &&
- tex.pixels[7] == 255);
- // Pixel 2: Blue (0, 0, 255, 255)
- assert(tex.pixels[8] == 0 && tex.pixels[9] == 0 && tex.pixels[10] == 255 &&
- tex.pixels[11] == 255);
- // Pixel 3: White (255, 255, 255, 255)
- assert(tex.pixels[12] == 255 && tex.pixels[13] == 255 &&
- tex.pixels[14] == 255 && tex.pixels[15] == 255);
-
- printf("Texture Asset content verification: SUCCESS\n");
-
- // Test Unknown Procedural Function
- printf("\nRunning Unknown Procedural Function test...\n");
- size_t unknown_size = 0;
- // This should print an error to stderr: "Error: Unknown procedural
- // function..."
- const uint8_t* unknown_data =
- GetAsset(AssetId::ASSET_PROC_UNKNOWN, &unknown_size);
- assert(unknown_data == nullptr);
- assert(unknown_size == 0);
- printf("Unknown Procedural Function test: SUCCESS\n");
-
- // Test Failing Procedural Function
- printf("\nRunning Failing Procedural Function test...\n");
- size_t fail_size = 0;
- // This should print an error to stderr: "Error: Procedural generation
- // failed..."
- const uint8_t* fail_data = GetAsset(AssetId::ASSET_PROC_FAIL, &fail_size);
- assert(fail_data == nullptr);
- assert(fail_size == 0);
- printf("Failing Procedural Function test: SUCCESS\n");
-
- // Test Out-of-Bounds ID (beyond ASSET_LAST_ID)
- // Casting to AssetId to suppress compiler warnings if checking strict enum
- // types
- printf("\nRunning Out-of-Bounds ID test...\n");
- size_t oob_size = 0;
- const uint8_t* oob_data =
- GetAsset((AssetId)((int)AssetId::ASSET_LAST_ID + 1), &oob_size);
- assert(oob_data == nullptr);
- assert(oob_size == 0);
- printf("Out-of-Bounds ID test: SUCCESS\n");
-
- // Test DropAsset edge cases
- printf("\nRunning DropAsset edge cases test...\n");
- // Invalid ID
- DropAsset((AssetId)((int)AssetId::ASSET_LAST_ID + 1), nullptr);
-
- // Mismatched pointer (should do nothing)
- // We use proc_data_2 which is valid, but pass a different ID (e.g.
- // ASSET_TEST_ASSET_1 which is static)
- DropAsset(AssetId::ASSET_TEST_ASSET_1, proc_data_2);
- // Verify proc_data_2 is still valid (by checking it's in cache).
- // Note: GetAsset will just return the cached pointer. If DropAsset worked, it
- // would have been cleared. But wait, DropAsset clears it from cache. The
- // correct test for "mismatched pointer" is: pass the correct ID but WRONG
- // pointer. This ensures we don't clear the cache if the user passes a
- // stale/wrong pointer.
-
- // Let's try to drop ASSET_PROC_NOISE_256 with a dummy pointer.
- uint8_t dummy_ptr;
- DropAsset(AssetId::ASSET_PROC_NOISE_256, &dummy_ptr);
- // Check if asset is still in cache (should be, as we didn't drop the real
- // one) We can't peek into g_asset_cache directly from here (it's static). But
- // GetAsset should return the SAME pointer as proc_data_2 without
- // re-generation. If it was dropped, GetAsset would re-generate and likely
- // return a NEW pointer (new allocation).
- const uint8_t* proc_data_3 = GetAsset(AssetId::ASSET_PROC_NOISE_256, nullptr);
- assert(proc_data_3 == proc_data_2);
- printf("DropAsset edge cases test: SUCCESS\n");
-
- printf("Procedural Asset test PASSED\n");
-
- // Test MP3 asset type
- printf("\nRunning MP3 Asset type test...\n");
- AssetType mp3_type = GetAssetType(AssetId::ASSET_TEST_MP3);
- assert(mp3_type == AssetType::MP3);
- size_t mp3_size = 0;
- const uint8_t* mp3_data = GetAsset(AssetId::ASSET_TEST_MP3, &mp3_size);
- assert(mp3_data != nullptr);
- assert(mp3_size > 0);
- printf("MP3 Asset type test: SUCCESS\n");
-
- printf("AssetManager test PASSED\n");
+ printf("\n--- ALL ASSET TESTS PASSED ---\n");
return 0;
}