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-rw-r--r--src/shaders/passthrough.wgsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shaders/passthrough.wgsl b/src/shaders/passthrough.wgsl
index bce377c..90ba08b 100644
--- a/src/shaders/passthrough.wgsl
+++ b/src/shaders/passthrough.wgsl
@@ -7,5 +7,5 @@
@group(0) @binding(2) var<uniform> uniforms: UniformsSequenceParams;
@fragment fn fs_main(in: VertexOutput) -> @location(0) vec4f {
- return textureSample(input_texture, input_sampler, in.uv);
+ return textureSampleYUp(input_texture, input_sampler, in.uv);
}