diff options
Diffstat (limited to 'src/gpu/texture_manager.h')
| -rw-r--r-- | src/gpu/texture_manager.h | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/src/gpu/texture_manager.h b/src/gpu/texture_manager.h index 63c2947..86d1f63 100644 --- a/src/gpu/texture_manager.h +++ b/src/gpu/texture_manager.h @@ -51,6 +51,17 @@ class TextureManager { void create_gpu_grid_texture(const std::string& name, const GpuProceduralParams& params); +#if !defined(STRIP_GPU_COMPOSITE) + // GPU composite generation (multi-input textures) + void create_gpu_composite_texture(const std::string& name, + const std::string& shader_func, + const char* shader_code, + const void* uniform_data, + size_t uniform_size, + int width, int height, + const std::vector<std::string>& input_names); +#endif + #if !defined(STRIP_ALL) // On-demand lazy generation (stripped in final builds) WGPUTextureView get_or_generate_gpu_texture(const std::string& name, @@ -65,17 +76,29 @@ class TextureManager { WGPUComputePipeline pipeline; const char* shader_code; size_t uniform_size; + int num_input_textures; }; WGPUComputePipeline get_or_create_compute_pipeline(const std::string& func_name, const char* shader_code, - size_t uniform_size); + size_t uniform_size, + int num_input_textures = 0); void dispatch_compute(const std::string& func_name, WGPUTexture target, const GpuProceduralParams& params, const void* uniform_data, size_t uniform_size); +#if !defined(STRIP_GPU_COMPOSITE) + void dispatch_composite(const std::string& func_name, WGPUTexture target, + const GpuProceduralParams& params, + const void* uniform_data, size_t uniform_size, + const std::vector<WGPUTextureView>& input_views); +#endif + WGPUDevice device_; WGPUQueue queue_; std::map<std::string, GpuTexture> textures_; std::map<std::string, ComputePipelineInfo> compute_pipelines_; +#if !defined(STRIP_GPU_COMPOSITE) + WGPUSampler linear_sampler_; +#endif }; |
