diff options
Diffstat (limited to 'src/gpu/effects')
| -rw-r--r-- | src/gpu/effects/hybrid_3d_effect.cc | 80 | ||||
| -rw-r--r-- | src/gpu/effects/hybrid_3d_effect.h | 14 |
2 files changed, 87 insertions, 7 deletions
diff --git a/src/gpu/effects/hybrid_3d_effect.cc b/src/gpu/effects/hybrid_3d_effect.cc new file mode 100644 index 0000000..41ede0b --- /dev/null +++ b/src/gpu/effects/hybrid_3d_effect.cc @@ -0,0 +1,80 @@ +// This file is part of the 64k demo project. +// It implements the Hybrid3DEffect. + +#include "gpu/effects/hybrid_3d_effect.h" +#include "util/asset_manager.h" +#include "generated/assets.h" +#include <cmath> +#include <cassert> +#include <iostream> + +Hybrid3DEffect::Hybrid3DEffect(WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format) : Effect(device, queue), width_(1280), height_(720) { + (void)format; // Passed to base, not directly used here. +} + +void Hybrid3DEffect::init(MainSequence* demo) { + (void)demo; + WGPUTextureFormat format = demo->format; // Get current format from MainSequence (might be different than constructor if resized) + + renderer_.init(device_, queue_, format); + renderer_.resize(width_, height_); + + // Texture Manager + texture_manager_.init(device_, queue_); + + // Load Noise Asset + size_t size = 0; + const uint8_t* noise_data = GetAsset(AssetId::ASSET_NOISE_TEX, &size); + if (noise_data && size == 256 * 256 * 4) { + texture_manager_.create_texture("noise", 256, 256, noise_data); + renderer_.set_noise_texture(texture_manager_.get_texture_view("noise")); + } else { + std::cerr << "Failed to load NOISE_TEX asset." << std::endl; + } + + // Setup Scene + scene_.clear(); + Object3D center(ObjectType::BOX); // Use BOX for bumps + center.position = vec3(0, 0, 0); + center.color = vec4(1, 0, 0, 1); + scene_.add_object(center); + + for (int i = 0; i < 8; ++i) { + ObjectType type = ObjectType::SPHERE; + if (i % 3 == 1) type = ObjectType::TORUS; + if (i % 3 == 2) type = ObjectType::BOX; + + Object3D obj(type); + float angle = (i / 8.0f) * 6.28318f; + obj.position = vec3(std::cos(angle) * 4.0f, 0, std::sin(angle) * 4.0f); + obj.scale = vec3(0.5f, 0.5f, 0.5f); + + if (type == ObjectType::SPHERE) obj.color = vec4(0, 1, 0, 1); + else if (type == ObjectType::TORUS) obj.color = vec4(0, 0.5, 1, 1); + else obj.color = vec4(1, 1, 0, 1); + + scene_.add_object(obj); + } +} + +void Hybrid3DEffect::render(WGPURenderPassEncoder pass, float time, float beat, float intensity, float aspect_ratio) { + // Animate Objects + for (size_t i = 1; i < scene_.objects.size(); ++i) { + scene_.objects[i].rotation = quat::from_axis(vec3(0, 1, 0), time * 2.0f + i); + scene_.objects[i].position.y = std::sin(time * 3.0f + i) * 1.5f; + } + + // Animate Camera + float cam_radius = 10.0f + std::sin(time * 0.3f) * 4.0f; + float cam_height = 5.0f + std::cos(time * 0.4f) * 3.0f; + camera_.set_look_at( + vec3(std::sin(time * 0.5f) * cam_radius, cam_height, std::cos(time * 0.5f) * cam_radius), + vec3(0, 0, 0), + vec3(0, 1, 0) + ); + + camera_.aspect_ratio = aspect_ratio; + + // Draw + renderer_.draw(pass, scene_, camera_, time); +} diff --git a/src/gpu/effects/hybrid_3d_effect.h b/src/gpu/effects/hybrid_3d_effect.h index a0a82b5..1b0eab7 100644 --- a/src/gpu/effects/hybrid_3d_effect.h +++ b/src/gpu/effects/hybrid_3d_effect.h @@ -7,21 +7,21 @@ #include "3d/renderer.h" #include "3d/scene.h" #include "3d/camera.h" +#include "gpu/texture_manager.h" class Hybrid3DEffect : public Effect { public: - Hybrid3DEffect(); + Hybrid3DEffect(WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format); virtual ~Hybrid3DEffect() override = default; - void init(WGPUDevice device, WGPUQueue queue, int width, int height) override; - void render(WGPURenderPassEncoder pass, float time, float beat, float alpha) override; + void init(MainSequence* demo) override; + void render(WGPURenderPassEncoder pass, float time, float beat, float intensity, float aspect_ratio) override; private: Renderer3D renderer_; + TextureManager texture_manager_; Scene scene_; Camera camera_; - WGPUDevice device_ = nullptr; - WGPUQueue queue_ = nullptr; - int width_ = 0; - int height_ = 0; + int width_ = 1280; + int height_ = 720; }; |
