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path: root/src/gpu/effects/particles_effect.cc
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Diffstat (limited to 'src/gpu/effects/particles_effect.cc')
-rw-r--r--src/gpu/effects/particles_effect.cc18
1 files changed, 6 insertions, 12 deletions
diff --git a/src/gpu/effects/particles_effect.cc b/src/gpu/effects/particles_effect.cc
index cd0df74..f8c18f0 100644
--- a/src/gpu/effects/particles_effect.cc
+++ b/src/gpu/effects/particles_effect.cc
@@ -25,16 +25,9 @@ ParticlesEffect::ParticlesEffect(const GpuContext& ctx) : Effect(ctx) {
render_pass_.vertex_count = 6;
render_pass_.instance_count = NUM_PARTICLES;
}
-void ParticlesEffect::compute(WGPUCommandEncoder e, float t, float b, float i,
- float a) {
- const CommonPostProcessUniforms u = {
- .resolution = {(float)width_, (float)height_},
- .aspect_ratio = a,
- .time = t,
- .beat = b,
- .audio_intensity = i,
- };
- uniforms_.update(ctx_.queue, u);
+void ParticlesEffect::compute(WGPUCommandEncoder e,
+ const CommonPostProcessUniforms& uniforms) {
+ uniforms_.update(ctx_.queue, uniforms);
WGPUComputePassEncoder pass = wgpuCommandEncoderBeginComputePass(e, nullptr);
wgpuComputePassEncoderSetPipeline(pass, compute_pass_.pipeline);
wgpuComputePassEncoderSetBindGroup(pass, 0, compute_pass_.bind_group, 0,
@@ -43,8 +36,9 @@ void ParticlesEffect::compute(WGPUCommandEncoder e, float t, float b, float i,
1, 1);
wgpuComputePassEncoderEnd(pass);
}
-void ParticlesEffect::render(WGPURenderPassEncoder pass, float t, float b,
- float i, float a) {
+void ParticlesEffect::render(WGPURenderPassEncoder pass,
+ const CommonPostProcessUniforms& uniforms) {
+ (void)uniforms;
wgpuRenderPassEncoderSetPipeline(pass, render_pass_.pipeline);
wgpuRenderPassEncoderSetBindGroup(pass, 0, render_pass_.bind_group, 0,
nullptr);