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Diffstat (limited to 'src/gpu/effects/particle_spray_effect.cc')
-rw-r--r--src/gpu/effects/particle_spray_effect.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gpu/effects/particle_spray_effect.cc b/src/gpu/effects/particle_spray_effect.cc
index a5e4292..b5c5f42 100644
--- a/src/gpu/effects/particle_spray_effect.cc
+++ b/src/gpu/effects/particle_spray_effect.cc
@@ -8,26 +8,26 @@
// --- ParticleSprayEffect ---
ParticleSprayEffect::ParticleSprayEffect(WGPUDevice device, WGPUQueue queue,
WGPUTextureFormat format)
- : queue_(queue) {
+ : Effect(device, queue) {
uniforms_ =
- gpu_create_buffer(device, sizeof(float) * 4,
+ gpu_create_buffer(device_, sizeof(float) * 4,
WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst);
std::vector<Particle> init_p(NUM_PARTICLES);
for (Particle& p : init_p)
p.pos[3] = 0.0f;
particles_buffer_ = gpu_create_buffer(
- device, sizeof(Particle) * NUM_PARTICLES,
+ device_, sizeof(Particle) * NUM_PARTICLES,
WGPUBufferUsage_Storage | WGPUBufferUsage_Vertex, init_p.data());
ResourceBinding cb[] = {{particles_buffer_, WGPUBufferBindingType_Storage},
{uniforms_, WGPUBufferBindingType_Uniform}};
compute_pass_ =
- gpu_create_compute_pass(device, particle_spray_compute_wgsl, cb, 2);
+ gpu_create_compute_pass(device_, particle_spray_compute_wgsl, cb, 2);
compute_pass_.workgroup_size_x = (NUM_PARTICLES + 63) / 64;
ResourceBinding rb[] = {
{particles_buffer_, WGPUBufferBindingType_ReadOnlyStorage},
{uniforms_, WGPUBufferBindingType_Uniform}};
render_pass_ =
- gpu_create_render_pass(device, format, particle_render_wgsl, rb, 2);
+ gpu_create_render_pass(device_, format, particle_render_wgsl, rb, 2);
render_pass_.vertex_count = 6;
render_pass_.instance_count = NUM_PARTICLES;
}