diff options
Diffstat (limited to 'src/gpu/effects/moving_ellipse_effect.cc')
| -rw-r--r-- | src/gpu/effects/moving_ellipse_effect.cc | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/gpu/effects/moving_ellipse_effect.cc b/src/gpu/effects/moving_ellipse_effect.cc index 096ebc2..945f807 100644 --- a/src/gpu/effects/moving_ellipse_effect.cc +++ b/src/gpu/effects/moving_ellipse_effect.cc @@ -2,12 +2,13 @@ // It implements the MovingEllipseEffect. #include "gpu/demo_effects.h" +#include "gpu/effects/post_process_helper.h" #include "gpu/gpu.h" // --- MovingEllipseEffect --- MovingEllipseEffect::MovingEllipseEffect(const GpuContext& ctx) : Effect(ctx) { uniforms_ = - gpu_create_buffer(ctx_.device, sizeof(float) * 6, + gpu_create_buffer(ctx_.device, sizeof(CommonPostProcessUniforms), WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); ResourceBinding bindings[] = {{uniforms_, WGPUBufferBindingType_Uniform}}; pass_ = gpu_create_render_pass(ctx_.device, ctx_.format, ellipse_shader_wgsl, @@ -16,9 +17,13 @@ MovingEllipseEffect::MovingEllipseEffect(const GpuContext& ctx) : Effect(ctx) { } void MovingEllipseEffect::render(WGPURenderPassEncoder pass, float t, float b, float i, float a) { - struct { - float t, b, i, a, w, h; - } u = {t, b, i, a, (float)width_, (float)height_}; + const CommonPostProcessUniforms u = { + .resolution = {(float)width_, (float)height_}, + .aspect_ratio = a, + .time = t, + .beat = b, + .audio_intensity = i, + }; wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u)); wgpuRenderPassEncoderSetPipeline(pass, pass_.pipeline); wgpuRenderPassEncoderSetBindGroup(pass, 0, pass_.bind_group, 0, nullptr); |
