diff options
Diffstat (limited to 'src/gpu/effects/gaussian_blur_effect.cc')
| -rw-r--r-- | src/gpu/effects/gaussian_blur_effect.cc | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/gpu/effects/gaussian_blur_effect.cc b/src/gpu/effects/gaussian_blur_effect.cc new file mode 100644 index 0000000..0b55bb0 --- /dev/null +++ b/src/gpu/effects/gaussian_blur_effect.cc @@ -0,0 +1,27 @@ +// This file is part of the 64k demo project. +// It implements the GaussianBlurEffect. + +#include "gpu/demo_effects.h" +#include "gpu/gpu.h" + +// --- GaussianBlurEffect --- +GaussianBlurEffect::GaussianBlurEffect(WGPUDevice device, WGPUQueue queue, + WGPUTextureFormat format) + : device_(device), queue_(queue) { + uniforms_ = + gpu_create_buffer(device, sizeof(float) * 4, + WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); + pipeline_ = + create_post_process_pipeline(device, format, gaussian_blur_shader_wgsl); +} +void GaussianBlurEffect::render(WGPURenderPassEncoder pass, float t, float b, + float i, float a) { + struct { + float t, b, i, a; + } u = {t, b, i, a}; + wgpuQueueWriteBuffer(queue_, uniforms_.buffer, 0, &u, sizeof(u)); + PostProcessEffect::render(pass, t, b, i, a); +} +void GaussianBlurEffect::update_bind_group(WGPUTextureView v) { + pp_update_bind_group(device_, pipeline_, &bind_group_, v, uniforms_); +} |
