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Diffstat (limited to 'src/gpu/effects/gaussian_blur_effect.cc')
-rw-r--r--src/gpu/effects/gaussian_blur_effect.cc27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/gpu/effects/gaussian_blur_effect.cc b/src/gpu/effects/gaussian_blur_effect.cc
new file mode 100644
index 0000000..0b55bb0
--- /dev/null
+++ b/src/gpu/effects/gaussian_blur_effect.cc
@@ -0,0 +1,27 @@
+// This file is part of the 64k demo project.
+// It implements the GaussianBlurEffect.
+
+#include "gpu/demo_effects.h"
+#include "gpu/gpu.h"
+
+// --- GaussianBlurEffect ---
+GaussianBlurEffect::GaussianBlurEffect(WGPUDevice device, WGPUQueue queue,
+ WGPUTextureFormat format)
+ : device_(device), queue_(queue) {
+ uniforms_ =
+ gpu_create_buffer(device, sizeof(float) * 4,
+ WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst);
+ pipeline_ =
+ create_post_process_pipeline(device, format, gaussian_blur_shader_wgsl);
+}
+void GaussianBlurEffect::render(WGPURenderPassEncoder pass, float t, float b,
+ float i, float a) {
+ struct {
+ float t, b, i, a;
+ } u = {t, b, i, a};
+ wgpuQueueWriteBuffer(queue_, uniforms_.buffer, 0, &u, sizeof(u));
+ PostProcessEffect::render(pass, t, b, i, a);
+}
+void GaussianBlurEffect::update_bind_group(WGPUTextureView v) {
+ pp_update_bind_group(device_, pipeline_, &bind_group_, v, uniforms_);
+}