diff options
Diffstat (limited to 'src/gpu/effects/flash_effect.h')
| -rw-r--r-- | src/gpu/effects/flash_effect.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/gpu/effects/flash_effect.h b/src/gpu/effects/flash_effect.h index 8241557..373b48b 100644 --- a/src/gpu/effects/flash_effect.h +++ b/src/gpu/effects/flash_effect.h @@ -15,12 +15,16 @@ struct FlashEffectParams { }; // Uniform data sent to GPU shader +// IMPORTANT: Must match WGSL struct layout with proper alignment +// vec3<f32> in WGSL has 16-byte alignment, not 12-byte! struct FlashUniforms { - float flash_intensity; - float intensity; - float color[3]; // RGB flash color - float _pad; + float flash_intensity; // offset 0 + float intensity; // offset 4 + float _pad1[2]; // offset 8-15 (padding for vec3 alignment) + float color[3]; // offset 16-27 (vec3 aligned to 16 bytes) + float _pad2; // offset 28-31 }; +static_assert(sizeof(FlashUniforms) == 32, "FlashUniforms must be 32 bytes for WGSL alignment"); class FlashEffect : public PostProcessEffect { public: |
