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Diffstat (limited to 'src/gpu/effects/distort_effect.cc')
-rw-r--r--src/gpu/effects/distort_effect.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/effects/distort_effect.cc b/src/gpu/effects/distort_effect.cc
index abaa2e7..3bd4540 100644
--- a/src/gpu/effects/distort_effect.cc
+++ b/src/gpu/effects/distort_effect.cc
@@ -8,19 +8,19 @@
DistortEffect::DistortEffect(const GpuContext& ctx)
: PostProcessEffect(ctx) {
uniforms_ =
- gpu_create_buffer(device_, sizeof(float) * 6,
+ gpu_create_buffer(ctx_.device, sizeof(float) * 6,
WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst);
pipeline_ =
- create_post_process_pipeline(device_, format_, distort_shader_wgsl);
+ create_post_process_pipeline(ctx_.device, ctx_.format, distort_shader_wgsl);
}
void DistortEffect::render(WGPURenderPassEncoder pass, float t, float b,
float i, float a) {
struct {
float t, b, i, a, w, h;
} u = {t, b, i, a, (float)width_, (float)height_};
- wgpuQueueWriteBuffer(queue_, uniforms_.buffer, 0, &u, sizeof(u));
+ wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u));
PostProcessEffect::render(pass, t, b, i, a);
}
void DistortEffect::update_bind_group(WGPUTextureView v) {
- pp_update_bind_group(device_, pipeline_, &bind_group_, v, uniforms_);
+ pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, v, uniforms_);
}