diff options
Diffstat (limited to 'src/gpu/effect.h')
| -rw-r--r-- | src/gpu/effect.h | 17 |
1 files changed, 15 insertions, 2 deletions
diff --git a/src/gpu/effect.h b/src/gpu/effect.h index d40e750..0d7e35e 100644 --- a/src/gpu/effect.h +++ b/src/gpu/effect.h @@ -14,7 +14,8 @@ class NodeRegistry; class Effect { public: Effect(const GpuContext& ctx, const std::vector<std::string>& inputs, - const std::vector<std::string>& outputs); + const std::vector<std::string>& outputs, float start_time, + float end_time); virtual ~Effect() = default; // Optional: Declare temporary nodes (e.g., multi-pass intermediate buffers) @@ -22,7 +23,12 @@ class Effect { (void)registry; } - // Render effect (multi-input/multi-output) + // Dispatch render with automatic passthrough outside [start, end] + void dispatch_render(WGPUCommandEncoder encoder, + const UniformsSequenceParams& params, + NodeRegistry& nodes); + + // Render effect (multi-input/multi-output) - override in derived classes virtual void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params, NodeRegistry& nodes) = 0; @@ -46,5 +52,12 @@ class Effect { std::vector<std::string> output_nodes_; int width_ = 1280; int height_ = 720; + + private: + float start_time_; + float end_time_; + + // Auto-passthrough helper for 1:1 input/output effects + void blit_input_to_output(WGPUCommandEncoder encoder, NodeRegistry& nodes); }; #endif // EFFECT_H |
