diff options
Diffstat (limited to 'src/gpu/effect.cc')
| -rw-r--r-- | src/gpu/effect.cc | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/gpu/effect.cc b/src/gpu/effect.cc index 0d4dde7..96e7489 100644 --- a/src/gpu/effect.cc +++ b/src/gpu/effect.cc @@ -7,6 +7,7 @@ #include <algorithm> #include <cstdio> #include <vector> +#include <typeinfo> // --- PostProcessEffect --- void PostProcessEffect::render(WGPURenderPassEncoder pass, float, float, float, @@ -51,14 +52,27 @@ void Sequence::sort_items() { } void Sequence::update_active_list(float seq_time) { + // Check if sequence has ended (if explicit end time is set) + const bool sequence_ended = (end_time_ >= 0.0f && seq_time >= end_time_); + for (SequenceItem& item : items_) { bool should_be_active = + !sequence_ended && (seq_time >= item.start_time && seq_time < item.end_time); if (should_be_active && !item.active) { +#if !defined(STRIP_ALL) + const char* effect_name = typeid(*item.effect).name(); + printf(" [EFFECT START] %s (priority=%d, time=%.2f-%.2f)\n", + effect_name, item.priority, item.start_time, item.end_time); +#endif item.effect->start(); item.active = true; } else if (!should_be_active && item.active) { +#if !defined(STRIP_ALL) + const char* effect_name = typeid(*item.effect).name(); + printf(" [EFFECT END] %s (priority=%d)\n", effect_name, item.priority); +#endif item.effect->end(); item.active = false; } @@ -216,6 +230,13 @@ void MainSequence::render_frame(float global_time, float beat, float peak, std::vector<SequenceItem*> post_effects; for (ActiveSequence& entry : sequences_) { if (global_time >= entry.start_time) { +#if !defined(STRIP_ALL) + if (!entry.activated) { + printf("[SEQUENCE START] priority=%d, start_time=%.2f\n", + entry.priority, entry.start_time); + entry.activated = true; + } +#endif float seq_time = global_time - entry.start_time; entry.seq->update_active_list(seq_time); entry.seq->collect_active_effects(scene_effects, post_effects); |
