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-rw-r--r--src/gpu/demo_effects.h28
1 files changed, 12 insertions, 16 deletions
diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h
index d0ae748..beadafb 100644
--- a/src/gpu/demo_effects.h
+++ b/src/gpu/demo_effects.h
@@ -6,16 +6,16 @@
#include "3d/renderer.h"
#include "3d/scene.h"
#include "effect.h"
-#include "gpu/effects/circle_mask_effect.h"
-#include "gpu/effects/fade_effect.h" // FadeEffect with full definition
-#include "gpu/effects/flash_effect.h" // FlashEffect with params support
-#include "gpu/effects/post_process_helper.h"
-#include "gpu/effects/rotating_cube_effect.h"
-#include "gpu/effects/shaders.h"
-#include "gpu/effects/theme_modulation_effect.h" // ThemeModulationEffect with full definition
-#include "gpu/effects/hybrid_3d_effect.h"
-#include "gpu/effects/flash_cube_effect.h"
-#include "gpu/effects/scene1_effect.h"
+#include "effects/circle_mask_effect.h"
+#include "effects/fade_effect.h" // FadeEffect with full definition
+#include "effects/flash_effect.h" // FlashEffect with params support
+#include "gpu/post_process_helper.h"
+#include "effects/rotating_cube_effect.h"
+#include "gpu/shaders.h"
+#include "effects/theme_modulation_effect.h" // ThemeModulationEffect with full definition
+#include "effects/hybrid_3d_effect.h"
+#include "effects/flash_cube_effect.h"
+#include "effects/scene1_effect.h"
#include "gpu/gpu.h"
#include "gpu/texture_manager.h"
#include "gpu/uniform_helper.h"
@@ -180,13 +180,9 @@ class DistortEffect : public PostProcessEffect {
UniformBuffer<DistortParams> params_buffer_;
};
-// ThemeModulationEffect now defined in gpu/effects/theme_modulation_effect.h
-// (included above) FadeEffect now defined in gpu/effects/fade_effect.h
-// (included above) FlashEffect now defined in gpu/effects/flash_effect.h
-// (included above)
-#include "gpu/effects/cnn_effect.h"
-#include "gpu/effects/cnn_v2_effect.h"
+#include "effects/cnn_effect.h"
+#include "effects/cnn_v2_effect.h"
// Auto-generated functions
void LoadTimeline(MainSequence& main_seq, const GpuContext& ctx);