diff options
Diffstat (limited to 'src/gpu/demo_effects.h')
| -rw-r--r-- | src/gpu/demo_effects.h | 44 |
1 files changed, 2 insertions, 42 deletions
diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h index 1bd6020..ff7e017 100644 --- a/src/gpu/demo_effects.h +++ b/src/gpu/demo_effects.h @@ -13,6 +13,8 @@ #include "gpu/effects/rotating_cube_effect.h" #include "gpu/effects/shaders.h" #include "gpu/effects/theme_modulation_effect.h" // ThemeModulationEffect with full definition +#include "gpu/effects/hybrid_3d_effect.h" +#include "gpu/effects/flash_cube_effect.h" #include "gpu/gpu.h" #include "gpu/texture_manager.h" #include "gpu/uniform_helper.h" @@ -49,7 +51,6 @@ class ParticlesEffect : public Effect { ComputePass compute_pass_; RenderPass render_pass_; GpuBuffer particles_buffer_; - UniformBuffer<CommonPostProcessUniforms> uniforms_; }; class PassthroughEffect : public PostProcessEffect { @@ -58,7 +59,6 @@ class PassthroughEffect : public PostProcessEffect { void update_bind_group(WGPUTextureView input_view) override; private: - UniformBuffer<CommonPostProcessUniforms> uniforms_; }; class MovingEllipseEffect : public Effect { @@ -83,7 +83,6 @@ class ParticleSprayEffect : public Effect { ComputePass compute_pass_; RenderPass render_pass_; GpuBuffer particles_buffer_; - UniformBuffer<CommonPostProcessUniforms> uniforms_; }; // Parameters for GaussianBlurEffect (set at construction time) @@ -106,7 +105,6 @@ class GaussianBlurEffect : public PostProcessEffect { private: GaussianBlurParams params_; - UniformBuffer<CommonPostProcessUniforms> uniforms_; UniformBuffer<GaussianBlurParams> params_buffer_; }; @@ -118,7 +116,6 @@ class SolarizeEffect : public PostProcessEffect { void update_bind_group(WGPUTextureView input_view) override; private: - UniformBuffer<CommonPostProcessUniforms> uniforms_; }; // Parameters for VignetteEffect @@ -137,7 +134,6 @@ class VignetteEffect : public PostProcessEffect { private: VignetteParams params_; - UniformBuffer<CommonPostProcessUniforms> uniforms_; UniformBuffer<VignetteParams> params_buffer_; }; @@ -160,26 +156,9 @@ class ChromaAberrationEffect : public PostProcessEffect { private: ChromaAberrationParams params_; - UniformBuffer<CommonPostProcessUniforms> uniforms_; UniformBuffer<ChromaAberrationParams> params_buffer_; }; -class Hybrid3DEffect : public Effect { - public: - Hybrid3DEffect(const GpuContext& ctx); - void init(MainSequence* demo) override; - void render(WGPURenderPassEncoder pass, float time, float beat, - float intensity, float aspect_ratio) override; - - private: - Renderer3D renderer_; - TextureManager texture_manager_; - Scene scene_; - Camera camera_; - int width_ = 1280; - int height_ = 720; -}; - // Parameters for DistortEffect struct DistortParams { float strength = 0.01f; // Default distortion strength @@ -197,27 +176,8 @@ class DistortEffect : public PostProcessEffect { private: DistortParams params_; - UniformBuffer<CommonPostProcessUniforms> common_uniforms_; UniformBuffer<DistortParams> params_buffer_; }; -class FlashCubeEffect : public Effect { - public: - FlashCubeEffect(const GpuContext& ctx); - void init(MainSequence* demo) override; - void resize(int width, int height) override; - void render(WGPURenderPassEncoder pass, float time, float beat, - float intensity, float aspect_ratio) override; - - private: - Renderer3D renderer_; - TextureManager texture_manager_; - Scene scene_; - Camera camera_; - int width_ = 1280; - int height_ = 720; - float last_beat_; - float flash_intensity_; -}; // ThemeModulationEffect now defined in gpu/effects/theme_modulation_effect.h // (included above) FadeEffect now defined in gpu/effects/fade_effect.h |
