diff options
Diffstat (limited to 'src/generated/test_assets_data.cc')
| -rw-r--r-- | src/generated/test_assets_data.cc | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/src/generated/test_assets_data.cc b/src/generated/test_assets_data.cc index bb222f0..03da564 100644 --- a/src/generated/test_assets_data.cc +++ b/src/generated/test_assets_data.cc @@ -1,50 +1,55 @@ // This file is auto-generated by asset_packer.cc. Do not edit. -#include "test_assets.h" #include "util/asset_manager.h" -namespace procedural { -void gen_noise(uint8_t*, int, int, const float*, int); -} -namespace procedural { -void gen_grid(uint8_t*, int, int, const float*, int); -} -namespace procedural { -void make_periodic(uint8_t*, int, int, const float*, int); -} +#include "test_assets.h" +namespace procedural { void gen_noise(uint8_t*, int, int, const float*, int); } +namespace procedural { void gen_grid(uint8_t*, int, int, const float*, int); } +namespace procedural { void make_periodic(uint8_t*, int, int, const float*, int); } const size_t ASSET_SIZE_TEST_ASSET_1 = 101; alignas(16) static const uint8_t ASSET_DATA_TEST_ASSET_1[] = { - 0x54, 0x68, 0x69, 0x73, 0x20, 0x69, 0x73, 0x20, 0x61, 0x20, 0x74, 0x65, - 0x73, 0x74, 0x20, 0x61, 0x73, 0x73, 0x65, 0x74, 0x20, 0x66, 0x69, 0x6c, - 0x65, 0x2e, 0x0a, 0x49, 0x74, 0x20, 0x63, 0x6f, 0x6e, 0x74, 0x61, 0x69, - 0x6e, 0x73, 0x20, 0x73, 0x6f, 0x6d, 0x65, 0x20, 0x74, 0x65, 0x78, 0x74, - 0x20, 0x64, 0x61, 0x74, 0x61, 0x20, 0x74, 0x6f, 0x20, 0x76, 0x65, 0x72, - 0x69, 0x66, 0x79, 0x20, 0x74, 0x68, 0x65, 0x20, 0x61, 0x73, 0x73, 0x65, - 0x74, 0x20, 0x70, 0x61, 0x63, 0x6b, 0x69, 0x6e, 0x67, 0x20, 0x73, 0x79, - 0x73, 0x74, 0x65, 0x6d, 0x2e, 0x0a, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, - 0x37, 0x38, 0x39, 0x30, 0x0a, 0x00}; + 0x54, 0x68, 0x69, 0x73, 0x20, 0x69, 0x73, 0x20, 0x61, 0x20, 0x74, 0x65, + 0x73, 0x74, 0x20, 0x61, 0x73, 0x73, 0x65, 0x74, 0x20, 0x66, 0x69, 0x6c, + 0x65, 0x2e, 0x0a, 0x49, 0x74, 0x20, 0x63, 0x6f, 0x6e, 0x74, 0x61, 0x69, + 0x6e, 0x73, 0x20, 0x73, 0x6f, 0x6d, 0x65, 0x20, 0x74, 0x65, 0x78, 0x74, + 0x20, 0x64, 0x61, 0x74, 0x61, 0x20, 0x74, 0x6f, 0x20, 0x76, 0x65, 0x72, + 0x69, 0x66, 0x79, 0x20, 0x74, 0x68, 0x65, 0x20, 0x61, 0x73, 0x73, 0x65, + 0x74, 0x20, 0x70, 0x61, 0x63, 0x6b, 0x69, 0x6e, 0x67, 0x20, 0x73, 0x79, + 0x73, 0x74, 0x65, 0x6d, 0x2e, 0x0a, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, + 0x37, 0x38, 0x39, 0x30, 0x0a, 0x00 +}; const size_t ASSET_SIZE_NULL_ASSET = 0; -alignas(16) static const uint8_t ASSET_DATA_NULL_ASSET[] = {0x00}; +alignas(16) static const uint8_t ASSET_DATA_NULL_ASSET[] = { + 0x00 +}; const size_t ASSET_SIZE_SHADER_SNIPPET_A = 65; alignas(16) static const uint8_t ASSET_DATA_SHADER_SNIPPET_A[] = { - 0x2f, 0x2f, 0x20, 0x74, 0x65, 0x73, 0x74, 0x5f, 0x73, 0x6e, 0x69, - 0x70, 0x70, 0x65, 0x74, 0x5f, 0x61, 0x2e, 0x77, 0x67, 0x73, 0x6c, - 0x0a, 0x66, 0x6e, 0x20, 0x73, 0x6e, 0x69, 0x70, 0x70, 0x65, 0x74, - 0x5f, 0x61, 0x28, 0x29, 0x20, 0x2d, 0x3e, 0x20, 0x66, 0x33, 0x32, - 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, - 0x72, 0x6e, 0x20, 0x31, 0x2e, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00}; + 0x2f, 0x2f, 0x20, 0x74, 0x65, 0x73, 0x74, 0x5f, 0x73, 0x6e, 0x69, 0x70, + 0x70, 0x65, 0x74, 0x5f, 0x61, 0x2e, 0x77, 0x67, 0x73, 0x6c, 0x0a, 0x66, + 0x6e, 0x20, 0x73, 0x6e, 0x69, 0x70, 0x70, 0x65, 0x74, 0x5f, 0x61, 0x28, + 0x29, 0x20, 0x2d, 0x3e, 0x20, 0x66, 0x33, 0x32, 0x20, 0x7b, 0x0a, 0x20, + 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x31, 0x2e, + 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00 +}; const size_t ASSET_SIZE_SHADER_SNIPPET_B = 65; alignas(16) static const uint8_t ASSET_DATA_SHADER_SNIPPET_B[] = { - 0x2f, 0x2f, 0x20, 0x74, 0x65, 0x73, 0x74, 0x5f, 0x73, 0x6e, 0x69, - 0x70, 0x70, 0x65, 0x74, 0x5f, 0x62, 0x2e, 0x77, 0x67, 0x73, 0x6c, - 0x0a, 0x66, 0x6e, 0x20, 0x73, 0x6e, 0x69, 0x70, 0x70, 0x65, 0x74, - 0x5f, 0x62, 0x28, 0x29, 0x20, 0x2d, 0x3e, 0x20, 0x66, 0x33, 0x32, - 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, - 0x72, 0x6e, 0x20, 0x32, 0x2e, 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00}; + 0x2f, 0x2f, 0x20, 0x74, 0x65, 0x73, 0x74, 0x5f, 0x73, 0x6e, 0x69, 0x70, + 0x70, 0x65, 0x74, 0x5f, 0x62, 0x2e, 0x77, 0x67, 0x73, 0x6c, 0x0a, 0x66, + 0x6e, 0x20, 0x73, 0x6e, 0x69, 0x70, 0x70, 0x65, 0x74, 0x5f, 0x62, 0x28, + 0x29, 0x20, 0x2d, 0x3e, 0x20, 0x66, 0x33, 0x32, 0x20, 0x7b, 0x0a, 0x20, + 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x32, 0x2e, + 0x30, 0x3b, 0x0a, 0x7d, 0x0a, 0x00 +}; static const float ASSET_PROC_PARAMS_PROC_NOISE_256[] = {4321.000000, 8.000000}; static const char* ASSET_PROC_FUNC_STR_PROC_NOISE_256 = "gen_noise"; +const size_t ASSET_SIZE_TEST_IMAGE = 24; +alignas(16) static const uint8_t ASSET_DATA_TEST_IMAGE[] = { + 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0xff, + 0x00, 0xff, 0x00, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x00 +}; static const float ASSET_PROC_PARAMS_PROC_UNKNOWN[] = {0.000000}; static const char* ASSET_PROC_FUNC_STR_PROC_UNKNOWN = "gen_unknown_func"; @@ -55,24 +60,19 @@ static const char* ASSET_PROC_FUNC_STR_PROC_FAIL = "gen_noise"; const AssetRecord* GetAssetRecordTable() { static const AssetRecord assets[] = { - {ASSET_DATA_TEST_ASSET_1, ASSET_SIZE_TEST_ASSET_1, false, nullptr, - nullptr, 0}, - {ASSET_DATA_NULL_ASSET, ASSET_SIZE_NULL_ASSET, false, nullptr, nullptr, - 0}, - {ASSET_DATA_SHADER_SNIPPET_A, ASSET_SIZE_SHADER_SNIPPET_A, false, nullptr, - nullptr, 0}, - {ASSET_DATA_SHADER_SNIPPET_B, ASSET_SIZE_SHADER_SNIPPET_B, false, nullptr, - nullptr, 0}, - {nullptr, 0, true, ASSET_PROC_FUNC_STR_PROC_NOISE_256, - ASSET_PROC_PARAMS_PROC_NOISE_256, 2}, - {nullptr, 0, true, ASSET_PROC_FUNC_STR_PROC_UNKNOWN, - ASSET_PROC_PARAMS_PROC_UNKNOWN, 1}, - {nullptr, 0, true, ASSET_PROC_FUNC_STR_PROC_FAIL, - ASSET_PROC_PARAMS_PROC_FAIL, 2}, + { ASSET_DATA_TEST_ASSET_1, ASSET_SIZE_TEST_ASSET_1, false, nullptr, nullptr, 0 }, + { ASSET_DATA_NULL_ASSET, ASSET_SIZE_NULL_ASSET, false, nullptr, nullptr, 0 }, + { ASSET_DATA_SHADER_SNIPPET_A, ASSET_SIZE_SHADER_SNIPPET_A, false, nullptr, nullptr, 0 }, + { ASSET_DATA_SHADER_SNIPPET_B, ASSET_SIZE_SHADER_SNIPPET_B, false, nullptr, nullptr, 0 }, + { nullptr, 0, true, ASSET_PROC_FUNC_STR_PROC_NOISE_256, ASSET_PROC_PARAMS_PROC_NOISE_256, 2 }, + { ASSET_DATA_TEST_IMAGE, ASSET_SIZE_TEST_IMAGE, false, nullptr, nullptr, 0 }, + { nullptr, 0, true, ASSET_PROC_FUNC_STR_PROC_UNKNOWN, ASSET_PROC_PARAMS_PROC_UNKNOWN, 1 }, + { nullptr, 0, true, ASSET_PROC_FUNC_STR_PROC_FAIL, ASSET_PROC_PARAMS_PROC_FAIL, 2 }, }; return assets; } size_t GetAssetCount() { - return 7; + return 8; } + |
