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Diffstat (limited to 'src/effects/scene1_effect.cc')
-rw-r--r--src/effects/scene1_effect.cc10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/effects/scene1_effect.cc b/src/effects/scene1_effect.cc
index da2797c..71e25a4 100644
--- a/src/effects/scene1_effect.cc
+++ b/src/effects/scene1_effect.cc
@@ -7,11 +7,13 @@
#include "util/fatal_error.h"
#include "util/mini_math.h"
-static CameraParams make_scene1_camera() {
+static CameraParams make_scene1_camera(float time) {
const float TAU = 6.283185307f;
- const vec3 ro(0.0f, 2.5f, 5.0f);
+ const float R = 6.0f;
+ const vec3 ro(R * sin(time * .43), 2.5f, R * cos(time * .43));
const vec3 la(0.0f, 0.0f, 0.0f);
const vec3 up(0.1f, 1.0f, 0.0f);
+
CameraParams cam;
cam.inv_view = mat4::look_at(ro, la, up).inverse();
cam.fov = TAU / 6.0f; // full vfov=60°; tan(fov/2)=tan(PI/6)=1/sqrt(3)=1/shader_fov
@@ -31,7 +33,7 @@ Scene1::Scene1(const GpuContext& ctx, const std::vector<std::string>& inputs,
create_dummy_scene_texture();
camera_params_.init(ctx_.device);
- camera_params_.update(ctx_.queue, make_scene1_camera());
+ camera_params_.update(ctx_.queue, make_scene1_camera(start_time));
pipeline_.set(create_post_process_pipeline(
ctx_.device, WGPUTextureFormat_RGBA8Unorm, scene1_shader_wgsl));
@@ -40,6 +42,8 @@ Scene1::Scene1(const GpuContext& ctx, const std::vector<std::string>& inputs,
void Scene1::render(WGPUCommandEncoder encoder,
const UniformsSequenceParams& params,
NodeRegistry& nodes) {
+
+ camera_params_.update(ctx_.queue, make_scene1_camera(params.time));
WGPUTextureView output_view = nodes.get_view(output_nodes_[0]);
pp_update_bind_group(ctx_.device, pipeline_.get(), bind_group_.get_address(),