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Diffstat (limited to 'src/effects/rotating_cube_effect.cc')
-rw-r--r--src/effects/rotating_cube_effect.cc12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/effects/rotating_cube_effect.cc b/src/effects/rotating_cube_effect.cc
index a42feaa..c03eccb 100644
--- a/src/effects/rotating_cube_effect.cc
+++ b/src/effects/rotating_cube_effect.cc
@@ -5,9 +5,9 @@
#include "effects/rotating_cube_effect.h"
#include "generated/assets.h"
#include "gpu/bind_group_builder.h"
-#include "gpu/shader_composer.h"
#include "gpu/gpu.h"
#include "gpu/sampler_cache.h"
+#include "gpu/shader_composer.h"
#include "util/asset_manager_utils.h"
RotatingCubeEffect::RotatingCubeEffect(const GpuContext& ctx) : Effect(ctx) {
@@ -39,12 +39,16 @@ void RotatingCubeEffect::init(MainSequence* demo) {
TextureWithView noise = gpu_create_texture_2d(
ctx_.device, 1, 1, WGPUTextureFormat_RGBA8Unorm,
- (WGPUTextureUsage)(WGPUTextureUsage_TextureBinding | WGPUTextureUsage_RenderAttachment), 1);
+ (WGPUTextureUsage)(WGPUTextureUsage_TextureBinding |
+ WGPUTextureUsage_RenderAttachment),
+ 1);
noise_texture_ = noise.texture;
noise_view_ = noise.view;
- noise_sampler_ = SamplerCache::Get().get_or_create(ctx_.device, SamplerCache::linear());
- mask_sampler_ = SamplerCache::Get().get_or_create(ctx_.device, SamplerCache::clamp());
+ noise_sampler_ =
+ SamplerCache::Get().get_or_create(ctx_.device, SamplerCache::linear());
+ mask_sampler_ =
+ SamplerCache::Get().get_or_create(ctx_.device, SamplerCache::clamp());
size_t shader_size;
const char* shader_code =