diff options
Diffstat (limited to 'src/effects/placeholder_effect.cc')
| -rw-r--r-- | src/effects/placeholder_effect.cc | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/src/effects/placeholder_effect.cc b/src/effects/placeholder_effect.cc index a83d922..a014a71 100644 --- a/src/effects/placeholder_effect.cc +++ b/src/effects/placeholder_effect.cc @@ -1,6 +1,7 @@ // Placeholder effect v2 implementation - logs TODO warning once #include "effects/placeholder_effect.h" +#include "util/fatal_error.h" #include "gpu/post_process_helper.h" #include "gpu/shaders.h" #include <cstdio> @@ -13,23 +14,23 @@ PlaceholderEffect::PlaceholderEffect(const GpuContext& ctx, sampler_(nullptr), name_(placeholder_name) { // Log once on construction fprintf(stderr, "TODO: %s not yet ported to v2, using passthrough\n", name_); - + + // Headless mode: skip GPU resource creation (compiled out in STRIP_ALL) + HEADLESS_RETURN_IF_NULL(ctx_.device); + uniforms_buffer_.init(ctx_.device); pipeline_ = create_post_process_pipeline(ctx_.device, WGPUTextureFormat_RGBA8Unorm, passthrough_v2_shader_wgsl); - // Headless mode: skip sampler creation - if (ctx_.device != nullptr) { - WGPUSamplerDescriptor sampler_desc = {}; - sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge; - sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge; - sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge; - sampler_desc.magFilter = WGPUFilterMode_Linear; - sampler_desc.minFilter = WGPUFilterMode_Linear; - sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Nearest; - sampler_desc.maxAnisotropy = 1; - sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc); - } + WGPUSamplerDescriptor sampler_desc = {}; + sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge; + sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge; + sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge; + sampler_desc.magFilter = WGPUFilterMode_Linear; + sampler_desc.minFilter = WGPUFilterMode_Linear; + sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Nearest; + sampler_desc.maxAnisotropy = 1; + sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc); } void PlaceholderEffect::render(WGPUCommandEncoder encoder, |
