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-rw-r--r--src/effects/passthrough_effect_v2.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/effects/passthrough_effect_v2.h b/src/effects/passthrough_effect_v2.h
deleted file mode 100644
index a272b87..0000000
--- a/src/effects/passthrough_effect_v2.h
+++ /dev/null
@@ -1,21 +0,0 @@
-// Passthrough effect v2 - simple copy input to output
-
-#pragma once
-
-#include "gpu/effect_v2.h"
-#include "gpu/uniform_helper.h"
-
-class PassthroughEffectV2 : public EffectV2 {
- public:
- PassthroughEffectV2(const GpuContext& ctx, const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs);
-
- void render(WGPUCommandEncoder encoder, const UniformsSequenceParams& params,
- NodeRegistry& nodes) override;
-
- private:
- WGPURenderPipeline pipeline_;
- WGPUBindGroup bind_group_;
- WGPUSampler sampler_;
- UniformBuffer<UniformsSequenceParams> uniforms_buffer_;
-};