summaryrefslogtreecommitdiff
path: root/src/audio/spectrogram_resource_manager.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/audio/spectrogram_resource_manager.h')
-rw-r--r--src/audio/spectrogram_resource_manager.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/audio/spectrogram_resource_manager.h b/src/audio/spectrogram_resource_manager.h
new file mode 100644
index 0000000..97196d1
--- /dev/null
+++ b/src/audio/spectrogram_resource_manager.h
@@ -0,0 +1,74 @@
+// This file is part of the 64k demo project.
+// SpectrogramResourceManager: Centralized resource loading and ownership.
+// Handles both asset spectrograms and procedurally generated notes.
+
+#pragma once
+
+#include "audio/gen.h"
+#include "audio/synth.h"
+#include "generated/assets.h"
+#include "util/asset_manager.h"
+#include <cstdint>
+
+// Maximum number of unique spectrogram resources
+constexpr int MAX_SPECTROGRAM_RESOURCES = 256;
+
+class SpectrogramResourceManager {
+ public:
+ // Lifecycle
+ void init();
+ void shutdown(); // Frees all owned memory
+ void reset(); // Clear state but keep registrations
+
+ // Metadata registration (no loading yet, just bookkeeping)
+ void register_asset(int sample_id, AssetId asset_id);
+ void register_procedural(int sample_id, const NoteParams& params);
+
+ // Lazy loading API (loads on first access if not cached)
+ const Spectrogram* get_or_load(int sample_id);
+
+ // Explicit pre-warming (for timeline seeking)
+ void preload(int sample_id);
+ void preload_range(int start_id, int end_id);
+
+ // Query API
+ const Spectrogram* get_spectrogram(int sample_id) const;
+ bool is_loaded(int sample_id) const;
+ int get_loaded_count() const;
+
+#if defined(DEMO_ENABLE_CACHE_EVICTION)
+ // Cache management (optional, compile-time flag)
+ void release(int sample_id);
+ void release_all();
+ void try_evict_lru(float current_time);
+#endif /* defined(DEMO_ENABLE_CACHE_EVICTION) */
+
+ private:
+ enum ResourceState {
+ UNREGISTERED = 0, // No metadata registered
+ REGISTERED, // Metadata registered, not loaded yet
+ LOADED, // Fully loaded and ready
+#if defined(DEMO_ENABLE_CACHE_EVICTION)
+ EVICTED // Was loaded, now evicted
+#endif
+ };
+
+ struct Resource {
+ Spectrogram spec;
+ float* owned_data; // nullptr if asset (not owned), allocated if procedural
+ AssetId asset_id; // ASSET_LAST_ID if procedural
+ NoteParams proc_params;
+ ResourceState state;
+
+#if defined(DEMO_ENABLE_CACHE_EVICTION)
+ float last_access_time;
+#endif
+ };
+
+ // Load implementation
+ void load_asset(Resource* resource);
+ void load_procedural(Resource* resource);
+
+ Resource resources_[MAX_SPECTROGRAM_RESOURCES];
+ int loaded_count_ = 0;
+};