diff options
Diffstat (limited to 'src/audio/backend/wav_dump_backend.cc')
| -rw-r--r-- | src/audio/backend/wav_dump_backend.cc | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/src/audio/backend/wav_dump_backend.cc b/src/audio/backend/wav_dump_backend.cc new file mode 100644 index 0000000..1158fb2 --- /dev/null +++ b/src/audio/backend/wav_dump_backend.cc @@ -0,0 +1,159 @@ +// This file is part of the 64k demo project. +// Implementation of WAV dump backend for debugging. + +#include "wav_dump_backend.h" + +#if !defined(STRIP_ALL) + +#include <assert.h> +#include <stdio.h> +#include <string.h> + +WavDumpBackend::WavDumpBackend() + : wav_file_(nullptr), samples_written_(0), clipped_samples_(0), + output_filename_("audio_dump.wav"), is_active_(false), + duration_sec_(0.0f) { + sample_buffer_.resize(kBufferSize); +} + +WavDumpBackend::~WavDumpBackend() { + shutdown(); +} + +void WavDumpBackend::set_output_file(const char* filename) { + output_filename_ = filename; +} + +void WavDumpBackend::init() { + // Open WAV file for writing + wav_file_ = fopen(output_filename_, "wb"); + if (wav_file_ == nullptr) { + fprintf(stderr, "Error: Failed to open WAV file: %s\n", output_filename_); + return; + } + + // Write placeholder header (we'll update it in shutdown()) + write_wav_header(wav_file_, 0); + + samples_written_ = 0; + clipped_samples_ = 0; + printf("WAV dump backend initialized: %s\n", output_filename_); +} + +void WavDumpBackend::start() { + is_active_ = true; + printf("WAV dump started (passive mode - frontend drives rendering)\n"); +} + +void WavDumpBackend::write_audio(const float* samples, int num_samples) { + if (!is_active_ || wav_file_ == nullptr) { + return; + } + + // CRITICAL: This method must match MiniaudioBackend's sample handling + // behavior to ensure WAV dumps accurately reflect live audio output. + // + // Current behavior (verified 2026-02-07): + // - MiniaudioBackend passes float samples directly to miniaudio without + // clamping (see miniaudio_backend.cc:140) + // - Miniaudio internally converts float→int16 and handles overflow + // - We replicate this: no clamping, count out-of-range samples for diagnostics + // + // If miniaudio's sample handling changes (e.g., they add clamping or + // different overflow behavior), this code MUST be updated to match. + // Verify by checking: src/audio/miniaudio_backend.cc data_callback() + + for (int i = 0; i < num_samples; ++i) { + float sample = samples[i]; + + // Track samples outside [-1.0, 1.0] range for diagnostic reporting + // This helps identify audio distortion issues during development + if (sample > 1.0f || sample < -1.0f) { + clipped_samples_++; + } + + // Convert float→int16 with same overflow behavior as miniaudio + // Values outside [-1.0, 1.0] will wrap/clip during conversion + const int16_t sample_i16 = (int16_t)(sample * 32767.0f); + fwrite(&sample_i16, sizeof(int16_t), 1, wav_file_); + } + + samples_written_ += num_samples; +} + +void WavDumpBackend::shutdown() { + if (wav_file_ != nullptr) { + // Update header with final sample count + update_wav_header(); + fclose(wav_file_); + wav_file_ = nullptr; + + const float duration_sec = (float)samples_written_ / (kSampleRate * 2); + printf("WAV file written: %s (%.2f seconds, %zu samples)\n", + output_filename_, duration_sec, samples_written_); + + // Report clipping diagnostics + if (clipped_samples_ > 0) { + const float clip_percent = + (float)clipped_samples_ / (float)samples_written_ * 100.0f; + printf(" WARNING: %zu samples clipped (%.2f%% of total)\n", + clipped_samples_, clip_percent); + printf(" This indicates audio distortion - consider reducing volume\n"); + } else { + printf(" ✓ No clipping detected\n"); + } + } + + is_active_ = false; +} + +float WavDumpBackend::get_realtime_peak() { + // WAV dump: No real-time playback, return 0 + // Could optionally track peak of last written chunk if needed + return 0.0f; +} + +void WavDumpBackend::write_wav_header(FILE* file, uint32_t num_samples) { + // WAV file header structure + // Reference: http://soundfile.sapp.org/doc/WaveFormat/ + + const uint32_t num_channels = 2; // Stereo (matches miniaudio config) + const uint32_t sample_rate = kSampleRate; + const uint32_t bits_per_sample = 16; + const uint32_t byte_rate = sample_rate * num_channels * bits_per_sample / 8; + const uint16_t block_align = num_channels * bits_per_sample / 8; + const uint32_t data_size = num_samples * num_channels * bits_per_sample / 8; + + // RIFF header + fwrite("RIFF", 1, 4, file); + const uint32_t chunk_size = 36 + data_size; + fwrite(&chunk_size, 4, 1, file); + fwrite("WAVE", 1, 4, file); + + // fmt subchunk + fwrite("fmt ", 1, 4, file); + const uint32_t subchunk1_size = 16; + fwrite(&subchunk1_size, 4, 1, file); + const uint16_t audio_format = 1; // PCM + fwrite(&audio_format, 2, 1, file); + fwrite(&num_channels, 2, 1, file); + fwrite(&sample_rate, 4, 1, file); + fwrite(&byte_rate, 4, 1, file); + fwrite(&block_align, 2, 1, file); + fwrite(&bits_per_sample, 2, 1, file); + + // data subchunk header + fwrite("data", 1, 4, file); + fwrite(&data_size, 4, 1, file); +} + +void WavDumpBackend::update_wav_header() { + if (wav_file_ == nullptr) + return; + + // Seek to beginning and rewrite header with actual sample count + fseek(wav_file_, 0, SEEK_SET); + write_wav_header(wav_file_, samples_written_); +} + +#endif /* !defined(STRIP_ALL) */ |
