diff options
Diffstat (limited to 'src/3d')
| -rw-r--r-- | src/3d/renderer.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/3d/renderer.cc b/src/3d/renderer.cc index 8676db4..d39aac0 100644 --- a/src/3d/renderer.cc +++ b/src/3d/renderer.cc @@ -254,7 +254,7 @@ fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> { normal = normalize(transpose(normal_matrix) * n_local); // Apply texture to SDF color - if (obj_type == 2.0) { // BOX (used for floor) + if (obj_type == 4.0) { // PLANE (used for floor) let uv_grid = p.xz * 0.5; let grid = 0.5 + 0.5 * sin(uv_grid.x * 3.14) * sin(uv_grid.y * 3.14); let grid_val = smoothstep(0.45, 0.55, grid); |
