summaryrefslogtreecommitdiff
path: root/src/3d/visual_debug.cc
diff options
context:
space:
mode:
Diffstat (limited to 'src/3d/visual_debug.cc')
-rw-r--r--src/3d/visual_debug.cc26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/3d/visual_debug.cc b/src/3d/visual_debug.cc
index 3f5778a..78c751b 100644
--- a/src/3d/visual_debug.cc
+++ b/src/3d/visual_debug.cc
@@ -225,6 +225,32 @@ void VisualDebug::add_mesh_normals(const mat4& transform, uint32_t num_vertices,
}
}
+void VisualDebug::add_mesh_wireframe(const mat4& transform, uint32_t num_vertices,
+ const MeshVertex* vertices, uint32_t num_indices,
+ const uint32_t* indices, const vec3& color) {
+ if (!vertices || !indices || num_indices == 0)
+ return;
+
+ for (uint32_t i = 0; i < num_indices; i += 3) {
+ if (i + 2 >= num_indices) break;
+
+ uint32_t idx0 = indices[i];
+ uint32_t idx1 = indices[i + 1];
+ uint32_t idx2 = indices[i + 2];
+
+ if (idx0 >= num_vertices || idx1 >= num_vertices || idx2 >= num_vertices)
+ continue;
+
+ vec4 p0_world = transform * vec4(vertices[idx0].p[0], vertices[idx0].p[1], vertices[idx0].p[2], 1.0f);
+ vec4 p1_world = transform * vec4(vertices[idx1].p[0], vertices[idx1].p[1], vertices[idx1].p[2], 1.0f);
+ vec4 p2_world = transform * vec4(vertices[idx2].p[0], vertices[idx2].p[1], vertices[idx2].p[2], 1.0f);
+
+ add_line(p0_world.xyz(), p1_world.xyz(), color);
+ add_line(p1_world.xyz(), p2_world.xyz(), color);
+ add_line(p2_world.xyz(), p0_world.xyz(), color);
+ }
+}
+
void VisualDebug::add_line(const vec3& start, const vec3& end, const vec3& color) {
lines_.push_back({start, end, color});
}