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-rw-r--r--src/3d/renderer_draw.cc57
1 files changed, 16 insertions, 41 deletions
diff --git a/src/3d/renderer_draw.cc b/src/3d/renderer_draw.cc
index 8a08998..d4a35a8 100644
--- a/src/3d/renderer_draw.cc
+++ b/src/3d/renderer_draw.cc
@@ -9,63 +9,38 @@
void Renderer3D::update_uniforms(const Scene& scene, const Camera& camera,
float time) {
- GlobalUniforms globals;
- globals.view_proj = camera.get_projection_matrix() * camera.get_view_matrix();
- globals.inv_view_proj = globals.view_proj.inverse();
- globals.camera_pos_time =
- vec4(camera.position.x, camera.position.y, camera.position.z, time);
- globals.params =
+ const mat4 vp = camera.get_projection_matrix() * camera.get_view_matrix();
+ const GlobalUniforms globals = GlobalUniforms::make(
+ vp,
+ vec4(camera.position.x, camera.position.y, camera.position.z, time),
vec4((float)std::min((size_t)kMaxObjects, scene.objects.size()), 0.0f,
- 0.0f, 0.0f);
- globals.resolution = vec2((float)width_, (float)height_);
- globals.padding = vec2(0.0f, 0.0f);
+ 0.0f, 0.0f),
+ vec2((float)width_, (float)height_));
wgpuQueueWriteBuffer(queue_, global_uniform_buffer_, 0, &globals,
sizeof(GlobalUniforms));
std::vector<ObjectData> obj_data;
for (const auto& obj : scene.objects) {
- ObjectData data;
- data.model = obj.get_model_matrix();
-
- // Calculate Inverse for point transformation
- data.inv_model = data.model.inverse();
-
- data.color = obj.color;
float type_id = 0.0f;
switch (obj.type) {
- case ObjectType::SPHERE:
- type_id = 1.0f;
- break;
- case ObjectType::BOX:
- type_id = 2.0f;
- break;
- case ObjectType::CUBE:
- type_id = 2.0f;
- break; // CUBE is same as BOX for shader
- case ObjectType::TORUS:
- type_id = 3.0f;
- break;
- case ObjectType::PLANE:
- type_id = 4.0f;
- break;
- case ObjectType::MESH:
- type_id = 5.0f;
- break;
- default:
- type_id = 0.0f;
- break;
+ case ObjectType::SPHERE: type_id = 1.0f; break;
+ case ObjectType::BOX: type_id = 2.0f; break;
+ case ObjectType::CUBE: type_id = 2.0f; break; // CUBE is same as BOX
+ case ObjectType::TORUS: type_id = 3.0f; break;
+ case ObjectType::PLANE: type_id = 4.0f; break;
+ case ObjectType::MESH: type_id = 5.0f; break;
+ default: type_id = 0.0f; break;
}
float plane_distance = 0.0f;
if (obj.type == ObjectType::PLANE && obj.shared_user_data) {
- // Safely cast shared_user_data to PlaneData* and get distance
plane_distance = ((PlaneData*)(obj.shared_user_data.get()))->distance;
}
- data.params =
- vec4(type_id, plane_distance, obj.local_extent.x, obj.local_extent.y);
- obj_data.push_back(data);
+ obj_data.push_back(ObjectData::make(
+ obj.get_model_matrix(), obj.color,
+ vec4(type_id, plane_distance, obj.local_extent.x, obj.local_extent.y)));
if (obj_data.size() >= kMaxObjects)
break;
}