diff options
Diffstat (limited to 'doc/CNN_V2.md')
| -rw-r--r-- | doc/CNN_V2.md | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/CNN_V2.md b/doc/CNN_V2.md index 9407934..09d0841 100644 --- a/doc/CNN_V2.md +++ b/doc/CNN_V2.md @@ -299,7 +299,7 @@ torch.save({ 2. Extract layer configs (kernels, channels) 3. Quantize weights to float16: `weights_f16 = weights_f32.astype(np.float16)` 4. Generate WGSL shader per layer -5. Write to `workspaces/<workspace>/shaders/cnn_v2_*.wgsl` +5. Write to `workspaces/<workspace>/shaders/cnn_v2/cnn_v2_*.wgsl` **Example Generated Shader:** @@ -402,7 +402,7 @@ fn main(@builtin(global_invocation_id) id: vec3<u32>) { ### Phase 1: Shaders (Core Infrastructure) -- [ ] `workspaces/main/shaders/cnn_v2_static.wgsl` - Static features compute +- [ ] `workspaces/main/shaders/cnn_v2/cnn_v2_static.wgsl` - Static features compute - [ ] RGBD sampling from framebuffer - [ ] UV coordinate calculation - [ ] sin(10\*uv.x) computation @@ -410,7 +410,7 @@ fn main(@builtin(global_invocation_id) id: vec3<u32>) { - [ ] Float16 packing via `pack2x16float()` - [ ] Output to `texture_storage_2d<rgba32uint>` -- [ ] `workspaces/main/shaders/cnn_v2_layer_template.wgsl` - Layer template +- [ ] `workspaces/main/shaders/cnn_v2/cnn_v2_layer_template.wgsl` - Layer template - [ ] Static features unpacking - [ ] Previous layer unpacking (8×f16) - [ ] Convolution implementation (1×1, 3×3, 5×5) @@ -492,10 +492,10 @@ fn main(@builtin(global_invocation_id) id: vec3<u32>) { ``` # Shaders (generated by export script) -workspaces/main/shaders/cnn_v2_static.wgsl # Static features compute -workspaces/main/shaders/cnn_v2_layer_0.wgsl # Input layer (generated) -workspaces/main/shaders/cnn_v2_layer_1.wgsl # Inner layer (generated) -workspaces/main/shaders/cnn_v2_layer_2.wgsl # Output layer (generated) +workspaces/main/shaders/cnn_v2/cnn_v2_static.wgsl # Static features compute +workspaces/main/shaders/cnn_v2/cnn_v2_layer_0.wgsl # Input layer (generated) +workspaces/main/shaders/cnn_v2/cnn_v2_layer_1.wgsl # Inner layer (generated) +workspaces/main/shaders/cnn_v2/cnn_v2_layer_2.wgsl # Output layer (generated) # C++ implementation src/gpu/effects/cnn_v2_effect.h # Effect class header @@ -531,7 +531,7 @@ TODO.md # Add CNN v2 task ``` training/train_cnn.py # Original training src/gpu/effects/cnn_effect.* # Original effect -workspaces/main/shaders/cnn_*.wgsl # Original shaders +workspaces/main/shaders/cnn_*.wgsl # Original v1 shaders ``` --- |
