diff options
Diffstat (limited to 'assets/final/shaders/visual_debug.wgsl')
| -rw-r--r-- | assets/final/shaders/visual_debug.wgsl | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/assets/final/shaders/visual_debug.wgsl b/assets/final/shaders/visual_debug.wgsl new file mode 100644 index 0000000..e91c1a9 --- /dev/null +++ b/assets/final/shaders/visual_debug.wgsl @@ -0,0 +1,27 @@ +struct Uniforms { + viewProj : mat4x4<f32>, +} +@group(0) @binding(0) var<uniform> uniforms : Uniforms; + +struct VertexInput { + @location(0) position : vec3<f32>, + @location(1) color : vec3<f32>, +} + +struct VertexOutput { + @builtin(position) position : vec4<f32>, + @location(0) color : vec3<f32>, +} + +@vertex +fn vs_main(in : VertexInput) -> VertexOutput { + var out : VertexOutput; + out.position = uniforms.viewProj * vec4<f32>(in.position, 1.0); + out.color = in.color; + return out; +} + +@fragment +fn fs_main(in : VertexOutput) -> @location(0) vec4<f32> { + return vec4<f32>(in.color, 1.0); +} |
