summaryrefslogtreecommitdiff
path: root/assets/final/shaders/render/lighting_utils.wgsl
diff options
context:
space:
mode:
Diffstat (limited to 'assets/final/shaders/render/lighting_utils.wgsl')
-rw-r--r--assets/final/shaders/render/lighting_utils.wgsl6
1 files changed, 6 insertions, 0 deletions
diff --git a/assets/final/shaders/render/lighting_utils.wgsl b/assets/final/shaders/render/lighting_utils.wgsl
new file mode 100644
index 0000000..d2fd2e2
--- /dev/null
+++ b/assets/final/shaders/render/lighting_utils.wgsl
@@ -0,0 +1,6 @@
+fn calculate_lighting(color: vec3<f32>, normal: vec3<f32>, pos: vec3<f32>, shadow: f32) -> vec3<f32> {
+ let light_dir = normalize(vec3<f32>(1.0, 1.0, 1.0));
+ let diffuse = max(dot(normal, light_dir), 0.0);
+ let lighting = diffuse * (0.1 + 0.9 * shadow) + 0.1; // Ambient + Shadowed Diffuse
+ return color * lighting;
+}