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-rw-r--r--assets/final/shaders/common_uniforms.wgsl14
1 files changed, 14 insertions, 0 deletions
diff --git a/assets/final/shaders/common_uniforms.wgsl b/assets/final/shaders/common_uniforms.wgsl
new file mode 100644
index 0000000..3c9e34b
--- /dev/null
+++ b/assets/final/shaders/common_uniforms.wgsl
@@ -0,0 +1,14 @@
+struct GlobalUniforms {
+ view_proj: mat4x4<f32>,
+ camera_pos_time: vec4<f32>,
+ params: vec4<f32>,
+};
+struct ObjectData {
+ model: mat4x4<f32>,
+ inv_model: mat4x4<f32>,
+ color: vec4<f32>,
+ params: vec4<f32>,
+};
+struct ObjectsBuffer {
+ objects: array<ObjectData>,
+};