diff options
Diffstat (limited to 'TODO.md')
| -rw-r--r-- | TODO.md | 6 |
1 files changed, 5 insertions, 1 deletions
@@ -7,6 +7,8 @@ This file tracks prioritized tasks with detailed attack plans. ## Recently Completed (February 8, 2026) - [x] **Shader Parametrization System**: Full uniform parameter system with .seq syntax support. FlashEffect now supports color/decay parameters with per-frame animation. See `COMPLETED.md` for details. +- [x] **ChromaAberrationEffect Parametrization**: Added offset_scale and angle parameters. Supports diagonal and vertical aberration modes via .seq syntax. +- [x] **GaussianBlurEffect Parametrization**: Added strength parameter. Replaces hardcoded blur radius with configurable value. --- @@ -256,9 +258,11 @@ This file tracks prioritized tasks with detailed attack plans. - **Priority**: Low (current workflow acceptable, but nice-to-have for rapid iteration) ### Visual Effects -- [ ] **Task #73: Extend Shader Parametrization**: Apply parametrization system to other effects +- [ ] **Task #73: Extend Shader Parametrization** [IN PROGRESS - 2/4 complete] - **Goal**: Extend uniform parameter system to ChromaAberrationEffect, GaussianBlurEffect, DistortEffect, SolarizeEffect - **Pattern**: Follow FlashEffect implementation (UniformHelper, params struct, .seq syntax) + - **Completed**: ChromaAberrationEffect (offset_scale, angle), GaussianBlurEffect (strength) + - **Remaining**: DistortEffect, SolarizeEffect - **Priority**: Medium (quality-of-life improvement for artists) - **Estimated Impact**: ~200-300 bytes per effect - [ ] **Task #52: Procedural SDF Font**: Minimal bezier/spline set for [A-Z, 0-9] and SDF rendering. |
