summaryrefslogtreecommitdiff
path: root/PROJECT_CONTEXT.md
diff options
context:
space:
mode:
Diffstat (limited to 'PROJECT_CONTEXT.md')
-rw-r--r--PROJECT_CONTEXT.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/PROJECT_CONTEXT.md b/PROJECT_CONTEXT.md
index 29395e7..d9e37e8 100644
--- a/PROJECT_CONTEXT.md
+++ b/PROJECT_CONTEXT.md
@@ -33,7 +33,7 @@
- **Timing System:** **Beat-based timelines** for musical synchronization. Sequences defined in beats, converted to seconds at runtime. Effects receive both physical time (constant) and beat time (musical). Variable tempo affects audio only. See `doc/BEAT_TIMING.md`.
- **Workspace system:** Multi-workspace support. Easy switching with `-DDEMO_WORKSPACE=<name>`. Organized structure: `music/`, `weights/`, `obj/`, `shaders/`. Shared common shaders in `src/shaders/`. See `doc/WORKSPACE_SYSTEM.md`.
-- **Audio:** Sample-accurate sync. Zero heap allocations per frame. Variable tempo. OLA-IDCT synthesis (v2 .spec): Hann window, 50% overlap, click-free. V1 (raw DCT-512) preserved for compatibility. MP3→spec encoder updated to match. Existing .spec files need regen to activate v2.
+- **Audio:** Sample-accurate sync. Zero heap allocations per frame. Variable tempo. OLA-IDCT synthesis (v2 .spec): Hann window, 50% overlap, click-free. V1 (raw DCT-512) preserved for generated notes. .spec files regenerated as v2.
- **Shaders:** Parameterized effects (UniformHelper, .seq syntax). Beat-synchronized animation support (`beat_time`, `beat_phase`). Modular WGSL composition with ShaderComposer. 24 shared common shaders (math, render, compute).
- **3D:** Hybrid SDF/rasterization with BVH. Binary scene loader. Blender pipeline.
- **Effects:** CNN post-processing: CNNEffect (v1) and CNNv2Effect operational. CNN v2: sigmoid activation, storage buffer weights (~3.2 KB), 7D static features, dynamic layers. Training stable, convergence validated.
@@ -46,7 +46,7 @@
## Next Up
-**Active:** Spectral Brush Editor (procedural compression), CNN v2 quantization, .spec v2 regen (OLA)
+**Active:** Spectral Brush Editor (procedural compression), CNN v2 quantization
**Ongoing:** Test infrastructure maintenance (34/34 passing)
**Future:** Size optimization (64k target), 3D enhancements