diff options
| -rw-r--r-- | PROJECT_CONTEXT.md | 2 | ||||
| -rw-r--r-- | README.md | 3 |
2 files changed, 2 insertions, 3 deletions
diff --git a/PROJECT_CONTEXT.md b/PROJECT_CONTEXT.md index d00744c..fb6f931 100644 --- a/PROJECT_CONTEXT.md +++ b/PROJECT_CONTEXT.md @@ -31,7 +31,7 @@ ## Current Status -- **Timing System:** **Beat-based timelines** for musical synchronization. Sequences defined in beats, converted to seconds at runtime. Effects receive both physical time (constant) and beat time (musical). Variable tempo affects audio only. See `BEAT_TIMING_SUMMARY.md`. +- **Timing System:** **Beat-based timelines** for musical synchronization. Sequences defined in beats, converted to seconds at runtime. Effects receive both physical time (constant) and beat time (musical). Variable tempo affects audio only. See `doc/BEAT_TIMING.md`. - **Workspace system:** Multi-workspace support. Easy switching with `-DDEMO_WORKSPACE=<name>`. Shared common assets. - **Audio:** Sample-accurate sync. Zero heap allocations per frame. Variable tempo. Comprehensive tests. - **Shaders:** Parameterized effects (UniformHelper, .seq syntax). Beat-synchronized animation support (`beat_time`, `beat_phase`). Modular WGSL composition. @@ -19,8 +19,7 @@ cmake --build build -j4 - **doc/EFFECT_WORKFLOW.md** - Step-by-step guide for adding visual effects **Key Features:** -- **BEAT_TIMING_SUMMARY.md** - Beat-based timing system (NEW) -- **doc/BEAT_TIMING.md** - Timeline authoring guide +- **doc/BEAT_TIMING.md** - Beat-based timing system and timeline authoring - **doc/CONTRIBUTING.md** - Development guidelines and protocols See `doc/` for detailed technical documentation. |
