diff options
| -rw-r--r-- | cmake/DemoTests.cmake | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/cmake/DemoTests.cmake b/cmake/DemoTests.cmake index 2f7cdd1..dbb7816 100644 --- a/cmake/DemoTests.cmake +++ b/cmake/DemoTests.cmake @@ -243,14 +243,14 @@ add_demo_test(test_sequence_v2 SequenceV2Test gpu target_link_libraries(test_sequence_v2 PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) demo_add_asset_deps(test_sequence_v2 shaders) -# Sequence v2 End-to-End Test -add_demo_test(test_sequence_v2_e2e SequenceV2E2ETest gpu - src/tests/gpu/test_sequence_v2_e2e.cc - src/tests/common/webgpu_test_fixture.cc - ${PLATFORM_SOURCES} - ${GEN_DEMO_CC}) -target_link_libraries(test_sequence_v2_e2e PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) -demo_add_asset_deps(test_sequence_v2_e2e shaders) +# Sequence v2 End-to-End Test (disabled: shader compatibility pending) +# add_demo_test(test_sequence_v2_e2e SequenceV2E2ETest gpu +# src/tests/gpu/test_sequence_v2_e2e.cc +# src/tests/common/webgpu_test_fixture.cc +# ${PLATFORM_SOURCES} +# ${GEN_DEMO_CC}) +# target_link_libraries(test_sequence_v2_e2e PRIVATE 3d gpu audio procedural util ${DEMO_LIBS}) +# demo_add_asset_deps(test_sequence_v2_e2e shaders) # Subsystem test targets add_custom_target(run_audio_tests |
