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+# Session Summary - February 7, 2026
+
+## Work Completed
+
+### 1. GpuContext Refactor (2 commits)
+- **bd939ac** - Bundle GPU context into GpuContext struct
+- **8c9815a** - Store const GpuContext& in Effect base class
+- Simplified Effect API, eliminated triplet parameters
+- All 28 tests passing
+
+### 2. Asset Regeneration Fix (1 commit)
+- **fb2aa8b** - Fix auto-regenerate assets after clean build
+- Added GENERATED properties to generated files
+- Added explicit library dependencies on generation targets
+- Updated seq_compiler to use GpuContext
+- Removed stale test asset files
+
+### 3. Gantt Chart Tests (2 commits)
+- **9583dcc** - Add ASCII Gantt chart output test
+- **28a12a7** - Add HTML Gantt chart output test
+- Created test_gantt.seq (minimal test timeline)
+- Created bash test scripts for both output formats
+- All 30 tests passing (was 28)
+
+## Current State
+- **Branch:** main
+- **Commits ahead:** 6 (unpushed)
+- **Tests:** 30/30 passing (100%)
+- **Build:** All targets clean
+- **Working tree:** Clean
+
+## Commits Ready to Push
+```
+28a12a7 test: Add HTML Gantt chart output test for seq_compiler
+9583dcc test: Add Gantt chart output test for seq_compiler
+652f3db docs: Add handoff for asset regeneration fix
+fb2aa8b fix: Auto-regenerate assets after clean build
+8c9815a refactor: Store const GpuContext& in Effect base class
+bd939ac refactor: Bundle GPU context into GpuContext struct
+```
+
+## Files Modified (Session Total)
+- CMakeLists.txt (+33 lines)
+- tools/seq_compiler.cc (GpuContext signature)
+- src/gpu/effect.h (const GpuContext& ctx_)
+- 16 effect files (ctx_.device/queue/format)
+- 3 new test files (test_gantt.seq, 2 bash scripts)
+- 3 handoff documents
+
+## Next Steps
+- `git push` to sync with remote
+- Continue with Task #5 (Spectral Brush Editor) or other priorities
+
+---
+**handoff(Claude):** Session complete. GpuContext refactor, asset regeneration fix, Gantt tests all done. 30/30 tests passing.