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authorskal <pascal.massimino@gmail.com>2026-02-02 16:52:25 +0100
committerskal <pascal.massimino@gmail.com>2026-02-02 16:52:25 +0100
commita4bfd2f1aae7274eaeb632a8b60a75357da7b410 (patch)
treeeeb881f20e0ba891dc27e4ca018ec3fd4712ef74 /src/procedural
parent2184a1043d1a071cdc78303b2247145bf3f18c0b (diff)
fix(3d): Tighten torus bounding box and restore object textures
- Adjusted Torus proxy hull in vs_main to fit unit dimensions (1.4x0.4x1.4). - Updated VisualDebug to support per-object local extents, improving wireframe accuracy. - Restored procedural floor grid and SDF bump mapping in the fragment shader. - Added varied scaling to test scene objects to verify transform robustness.
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