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authorskal <pascal.massimino@gmail.com>2026-01-28 09:31:13 +0100
committerskal <pascal.massimino@gmail.com>2026-01-28 09:31:13 +0100
commit302d883f34864bc66a5e04532ae27d7e89fd94e8 (patch)
tree8f813865d5dc5b70ee8bf9ee4866546116859825 /src/platform.cc
parentf804dcb9740540b3735628ebf8c006235cc56fca (diff)
style: Add 3-line descriptive headers to all source files
This commit applies a new project-wide rule that every source file must begin with a concise 3-line comment header describing its purpose. - Updated CONTRIBUTING.md with the new rule. - Applied headers to all .cc and .h files in src/ and tools/. - Fixed various minor compilation errors and missing includes discovered during the header update process.
Diffstat (limited to 'src/platform.cc')
-rw-r--r--src/platform.cc22
1 files changed, 9 insertions, 13 deletions
diff --git a/src/platform.cc b/src/platform.cc
index 2b6af44..7b1a0f8 100644
--- a/src/platform.cc
+++ b/src/platform.cc
@@ -1,3 +1,7 @@
+// This file is part of the 64k demo project.
+// It implements platform-specific windowing and input using GLFW.
+// Handles fullscreen toggling and native surface creation for WebGPU.
+
#include "platform.h"
#include "glfw3webgpu.h"
@@ -42,13 +46,9 @@ void platform_shutdown() {
glfwTerminate();
}
-void platform_poll() {
- glfwPollEvents();
-}
+void platform_poll() { glfwPollEvents(); }
-bool platform_should_close() {
- return glfwWindowShouldClose(window);
-}
+bool platform_should_close() { return glfwWindowShouldClose(window); }
void platform_toggle_fullscreen() {
g_is_fullscreen = !g_is_fullscreen;
@@ -66,14 +66,10 @@ void platform_toggle_fullscreen() {
}
}
-GLFWwindow *platform_get_window() {
- return window;
-}
+GLFWwindow *platform_get_window() { return window; }
-double platform_get_time() {
- return glfwGetTime();
-}
+double platform_get_time() { return glfwGetTime(); }
WGPUSurface platform_create_wgpu_surface(WGPUInstance instance) {
return glfwCreateWindowWGPUSurface(instance, window);
-}
+} \ No newline at end of file