summaryrefslogtreecommitdiff
path: root/src/main.cc
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-01-31 17:05:15 +0100
committerskal <pascal.massimino@gmail.com>2026-01-31 17:05:15 +0100
commita958c6ca8dd48f642570037df127a4b23c984d82 (patch)
tree9f1a3293858c00cbce37c75e573de0149edbd3ec /src/main.cc
parent843de420978cc4c976a2b71cf13c940685df8f56 (diff)
feat: Multi-pass rendering architecture and effect stubs
Implements a post-processing pipeline using offscreen framebuffers. Adds stubs for MovingEllipse, ParticleSpray, GaussianBlur, Solarize, Distort, and ChromaAberration effects. Updates MainSequence to orchestrate the scene pass and post-processing chain.
Diffstat (limited to 'src/main.cc')
-rw-r--r--src/main.cc4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/main.cc b/src/main.cc
index 75143c0..0bd0580 100644
--- a/src/main.cc
+++ b/src/main.cc
@@ -148,7 +148,9 @@ int main(int argc, char **argv) {
#endif /* STRIP_ALL */
platform_init_window(fullscreen_enabled);
- gpu_init(platform_get_window());
+ int width, height;
+ glfwGetFramebufferSize(platform_get_window(), &width, &height);
+ gpu_init(platform_get_window(), width, height);
audio_init();
// Register drum assets