diff options
| author | skal <pascal.massimino@gmail.com> | 2026-01-28 11:25:34 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-01-28 11:25:34 +0100 |
| commit | 58a9a7c2426f543471747165131f37c766691997 (patch) | |
| tree | 0edd4c54d81e0f474c2e09a57d8212bee3727c76 /src/gpu/gpu.cc | |
| parent | a5fd304c9db6d6191a1ae2368bbe013f54c78aff (diff) | |
style update
Diffstat (limited to 'src/gpu/gpu.cc')
| -rw-r--r-- | src/gpu/gpu.cc | 19 |
1 files changed, 9 insertions, 10 deletions
diff --git a/src/gpu/gpu.cc b/src/gpu/gpu.cc index 6e058bb..f374908 100644 --- a/src/gpu/gpu.cc +++ b/src/gpu/gpu.cc @@ -156,10 +156,9 @@ void gpu_init(GLFWwindow *window) { adapter_opts.compatibleSurface = g_surface; adapter_opts.powerPreference = WGPUPowerPreference_HighPerformance; - wgpuInstanceRequestAdapter( - g_instance, &adapter_opts, - {nullptr, WGPUCallbackMode_WaitAnyOnly, handle_request_adapter, &g_adapter, - nullptr}); + wgpuInstanceRequestAdapter(g_instance, &adapter_opts, + {nullptr, WGPUCallbackMode_WaitAnyOnly, + handle_request_adapter, &g_adapter, nullptr}); while (!g_adapter) { wgpuInstanceWaitAny(g_instance, 0, nullptr, 0); @@ -171,10 +170,9 @@ void gpu_init(GLFWwindow *window) { device_desc.uncapturedErrorCallbackInfo.callback = handle_device_error; #endif - wgpuAdapterRequestDevice( - g_adapter, &device_desc, - {nullptr, WGPUCallbackMode_WaitAnyOnly, handle_request_device, &g_device, - nullptr}); + wgpuAdapterRequestDevice(g_adapter, &device_desc, + {nullptr, WGPUCallbackMode_WaitAnyOnly, + handle_request_device, &g_device, nullptr}); while (!g_device) { wgpuInstanceWaitAny(g_instance, 0, nullptr, 0); @@ -301,7 +299,7 @@ void gpu_draw(float audio_peak, float aspect_ratio, float time) { color_attachment.resolveTarget = nullptr; color_attachment.loadOp = WGPULoadOp_Clear; color_attachment.storeOp = WGPUStoreOp_Store; - + // Background flash effect float flash = audio_peak * 0.6f; color_attachment.clearValue = {0.05 + flash, 0.1 + flash, 0.2 + flash, 1.0}; @@ -331,4 +329,5 @@ void gpu_draw(float audio_peak, float aspect_ratio, float time) { wgpuTextureRelease(surface_texture.texture); } -void gpu_shutdown() {}
\ No newline at end of file +void gpu_shutdown() { +}
\ No newline at end of file |
