diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-01 01:33:47 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-01 01:33:47 +0100 |
| commit | 709067df5303ddf0715f56903ccfdb877cb4db7e (patch) | |
| tree | 767fbbf284ebf4084d73c8f7553487316c44a7d0 /src/gpu/effects/moving_ellipse_effect.cc | |
| parent | e82ba031c138eb8ee72ed976b270217228a42c64 (diff) | |
Refactor: Split demo effects and shaders into individual files
Split src/gpu/demo_effects.cc into individual .cc files for each effect
and created separate files for post-processing helpers and WGSL shaders.
Updated src/gpu/demo_effects.h to be a central header for all effect-related
declarations and adjusted CMakeLists.txt accordingly.
Diffstat (limited to 'src/gpu/effects/moving_ellipse_effect.cc')
| -rw-r--r-- | src/gpu/effects/moving_ellipse_effect.cc | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/gpu/effects/moving_ellipse_effect.cc b/src/gpu/effects/moving_ellipse_effect.cc new file mode 100644 index 0000000..60fc825 --- /dev/null +++ b/src/gpu/effects/moving_ellipse_effect.cc @@ -0,0 +1,28 @@ +// This file is part of the 64k demo project. +// It implements the MovingEllipseEffect. + +#include "gpu/demo_effects.h" +#include "gpu/gpu.h" + +// --- MovingEllipseEffect --- +MovingEllipseEffect::MovingEllipseEffect(WGPUDevice device, WGPUQueue queue, + WGPUTextureFormat format) + : queue_(queue) { + uniforms_ = + gpu_create_buffer(device, sizeof(float) * 4, + WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); + ResourceBinding bindings[] = {{uniforms_, WGPUBufferBindingType_Uniform}}; + pass_ = + gpu_create_render_pass(device, format, ellipse_shader_wgsl, bindings, 1); + pass_.vertex_count = 3; +} +void MovingEllipseEffect::render(WGPURenderPassEncoder pass, float t, float b, + float i, float a) { + struct { + float t, b, i, a; + } u = {t, b, i, a}; + wgpuQueueWriteBuffer(queue_, uniforms_.buffer, 0, &u, sizeof(u)); + wgpuRenderPassEncoderSetPipeline(pass, pass_.pipeline); + wgpuRenderPassEncoderSetBindGroup(pass, 0, pass_.bind_group, 0, nullptr); + wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); +} |
