diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-02 12:19:10 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-02 12:19:10 +0100 |
| commit | dc47af28f09705d28e9975867d7fad9a395f9163 (patch) | |
| tree | 5ae97b21542d2824c9c9d422ed1b4a25331fa1a2 /src/generated/timeline.cc | |
| parent | a5b27673c29ca39b6b35bb0f5c4be224d7b41b5a (diff) | |
refactor(build): Centralize generated files and clean up project layout
- Task A: Centralized all generated code (assets, timeline) into a single directory to create a single source of truth.
- Task A: Isolated test asset generation into a temporary build directory, preventing pollution of the main source tree.
- Task B: Vertically compacted all C/C++ source files by removing superfluous newlines.
- Task C: Created a top-level README.md with project overview and file descriptions.
- Task D: Moved non-essential documentation into a directory to reduce root-level clutter.
Diffstat (limited to 'src/generated/timeline.cc')
| -rw-r--r-- | src/generated/timeline.cc | 29 |
1 files changed, 7 insertions, 22 deletions
diff --git a/src/generated/timeline.cc b/src/generated/timeline.cc index 486d0a6..376624b 100644 --- a/src/generated/timeline.cc +++ b/src/generated/timeline.cc @@ -2,33 +2,18 @@ #include "gpu/demo_effects.h" #include "gpu/effect.h" -void LoadTimeline(MainSequence& main_seq, WGPUDevice device, WGPUQueue queue, - WGPUTextureFormat format) { +void LoadTimeline(MainSequence& main_seq, WGPUDevice device, WGPUQueue queue, WGPUTextureFormat format) { { auto seq = std::make_shared<Sequence>(); - seq->add_effect(std::make_shared<HeptagonEffect>(device, queue, format), - 0.0f, 1000.0f, 0); - seq->add_effect( - std::make_shared<MovingEllipseEffect>(device, queue, format), 0.0f, - 1000.0f, 1); - seq->add_effect(std::make_shared<ParticlesEffect>(device, queue, format), - 0.0f, 1000.0f, 2); - seq->add_effect( - std::make_shared<ParticleSprayEffect>(device, queue, format), 0.0f, - 1000.0f, 3); + seq->add_effect(std::make_shared<HeptagonEffect>(device, queue, format), 0.0f, 60.0f, 0); + seq->add_effect(std::make_shared<ParticlesEffect>(device, queue, format), 0.0f, 60.0f, 1); + seq->add_effect(std::make_shared<Hybrid3DEffect>(device, queue, format), 0.0f, 60.0f, 2); main_seq.add_sequence(seq, 0.0f, 0); } { auto seq = std::make_shared<Sequence>(); - seq->add_effect(std::make_shared<SolarizeEffect>(device, queue, format), - 5.0f, 10.0f, 0); - seq->add_effect(std::make_shared<GaussianBlurEffect>(device, queue, format), - 10.0f, 15.0f, 0); - seq->add_effect(std::make_shared<DistortEffect>(device, queue, format), - 15.0f, 20.0f, 0); - seq->add_effect( - std::make_shared<ChromaAberrationEffect>(device, queue, format), 20.0f, - 25.0f, 0); - main_seq.add_sequence(seq, 0.0f, 1); + seq->add_effect(std::make_shared<GaussianBlurEffect>(device, queue, format), 0.0f, 60.0f, 0); + seq->add_effect(std::make_shared<ChromaAberrationEffect>(device, queue, format), 0.0f, 60.0f, 1); + main_seq.add_sequence(seq, 0.0f, 10); } } |
