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| author | skal <pascal.massimino@gmail.com> | 2026-02-02 12:19:10 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-02 12:19:10 +0100 |
| commit | dc47af28f09705d28e9975867d7fad9a395f9163 (patch) | |
| tree | 5ae97b21542d2824c9c9d422ed1b4a25331fa1a2 /src/generated/assets.h | |
| parent | a5b27673c29ca39b6b35bb0f5c4be224d7b41b5a (diff) | |
refactor(build): Centralize generated files and clean up project layout
- Task A: Centralized all generated code (assets, timeline) into a single directory to create a single source of truth.
- Task A: Isolated test asset generation into a temporary build directory, preventing pollution of the main source tree.
- Task B: Vertically compacted all C/C++ source files by removing superfluous newlines.
- Task C: Created a top-level README.md with project overview and file descriptions.
- Task D: Moved non-essential documentation into a directory to reduce root-level clutter.
Diffstat (limited to 'src/generated/assets.h')
| -rw-r--r-- | src/generated/assets.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/generated/assets.h b/src/generated/assets.h new file mode 100644 index 0000000..3e89aaa --- /dev/null +++ b/src/generated/assets.h @@ -0,0 +1,13 @@ +// This file is auto-generated by asset_packer.cc. Do not edit. + +#pragma once +#include <cstdint> + +enum class AssetId : uint16_t { + ASSET_KICK_1 = 0, + ASSET_SNARE_1 = 1, + ASSET_HIHAT_1 = 2, + ASSET_NOISE_TEX = 3, + ASSET_LAST_ID = 4, +}; +#include "util/asset_manager.h" |
