diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-01 16:18:19 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-01 16:18:19 +0100 |
| commit | 1522b95c838fc3e567066fd96dede3dca25cbc95 (patch) | |
| tree | 24dd8d2bc586f8b9f8f3518b4fe68907e8eeb1d4 /assets/demo.seq | |
| parent | 1481b0a6313b725eec3e3ebeea085e98703df00f (diff) | |
feat(gpu): Integrate bumpy 3D renderer into main demo
- Added depth buffer support to MainSequence.
- Implemented Hybrid3DEffect for the main timeline.
- Fixed effect initialization order in MainSequence.
- Ensured depth-stencil compatibility for all scene effects.
- Updated demo sequence with 3D elements and post-processing.
Diffstat (limited to 'assets/demo.seq')
| -rw-r--r-- | assets/demo.seq | 19 |
1 files changed, 7 insertions, 12 deletions
diff --git a/assets/demo.seq b/assets/demo.seq index 5cae67a..6b0db85 100644 --- a/assets/demo.seq +++ b/assets/demo.seq @@ -1,14 +1,9 @@ -# Main demo timeline - SEQUENCE 0.0 0 - EFFECT HeptagonEffect 0.0 1000.0 0 - EFFECT MovingEllipseEffect 0.0 1000.0 1 - EFFECT ParticlesEffect 0.0 1000.0 2 - EFFECT ParticleSprayEffect 0.0 1000.0 3 + EFFECT HeptagonEffect 0.0 60.0 0 + EFFECT ParticlesEffect 0.0 60.0 1 + EFFECT Hybrid3DEffect 0.0 60.0 2 -# Post-processing layer -SEQUENCE 0.0 1 - EFFECT SolarizeEffect 5.0 10.0 0 - EFFECT GaussianBlurEffect 10.0 15.0 0 - EFFECT DistortEffect 15.0 20.0 0 - EFFECT ChromaAberrationEffect 20.0 25.0 0
\ No newline at end of file +# Post-processing chain +SEQUENCE 0.0 10 + EFFECT GaussianBlurEffect 0.0 60.0 0 + EFFECT ChromaAberrationEffect 0.0 60.0 1 |
