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authorskal <pascal.massimino@gmail.com>2026-02-02 19:44:50 +0100
committerskal <pascal.massimino@gmail.com>2026-02-02 19:44:50 +0100
commit5f7dd50b42af43c4cc5e954632cb21c37c33ce37 (patch)
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parent5cdb08c06bc7645d4aa294516d2eb3a573bd44c8 (diff)
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## Priority 3: Shader Optimization (Task #21)
**Goal:** Improve GPU performance and reduce shader source bloat.
- [ ] **Attack Plan - Normal Factorization:** Create a standard WGSL helper for normal calculation to avoid duplicate code in every effect.
+- [ ] **Tri-planar or bi-planar mapping**: see https://iquilezles.org/articles/biplanar/ for instance
## Future Goals
- [ ] **Task #5: Spectrogram Editor**: Web-based visual tool for extreme audio compression.