diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-01 18:56:47 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-01 18:56:47 +0100 |
| commit | e3ef115804b46e8bfc594987b04b1059aed5e002 (patch) | |
| tree | 3670f718ee23cf34e94984568900eac23022d1f0 /LOG.txt | |
| parent | 7fab8880cca269621cd32610b22f2820567771f2 (diff) | |
feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assets
- Fixed test_sequence by restoring MainSequence::init_test for mocking.
- Corrected CMakeLists.txt dependencies and source groupings to prevent duplicate symbols.
- standardizing Effect constructor signature for seq_compiler compatibility.
- Implemented Hybrid3DEffect using bumpy Renderer3D and procedural NOISE_TEX.
- Updated MainSequence to support depth buffer for 3D elements.
- Formatted all source files with clang-format.
Diffstat (limited to 'LOG.txt')
| -rw-r--r-- | LOG.txt | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/LOG.txt b/LOG.txt deleted file mode 100644 index 15e3624..0000000 --- a/LOG.txt +++ /dev/null @@ -1,42 +0,0 @@ - -thread '<unnamed>' (8339722) panicked at src/lib.rs:423:5: -wgpu uncaptured error: -Validation Error - -Caused by: - In wgpuDeviceCreateShaderModule - -Shader '' parsing error: name `type` is a reserved keyword - ┌─ wgsl:84:27 - │ -84 │ fn get_dist(p: vec3<f32>, type: f32) -> f32 { - │ ^^^^ definition of `type` - - - - -note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace - -thread '<unnamed>' (8339722) panicked at library/core/src/panicking.rs:230:5: -panic in a function that cannot unwind -stack backtrace: - 0: 0x10351b5e0 - <std::sys::backtrace::BacktraceLock::print::DisplayBacktrace as core::fmt::Display>::fmt::h5b9122f5e70f5951 - 1: 0x103539194 - core::fmt::write::h6a8a2c9e4d999818 - 2: 0x10351b854 - std::io::default_write_fmt::h89b6c507b2c6ffa7 - 3: 0x10351a488 - std::panicking::default_hook::{{closure}}::h24b4617c01d6581d - 4: 0x10351a370 - std::panicking::default_hook::h1955ee9a9845dfef - 5: 0x10351a754 - std::panicking::panic_with_hook::h8aad6dd2389d8f59 - 6: 0x10351a564 - std::panicking::panic_handler::{{closure}}::h3bd15449212d5b6e - 7: 0x10351a1e4 - std::sys::backtrace::__rust_end_short_backtrace::h3b25181b9f11fe05 - 8: 0x103519660 - __rustc[18f9140b322fd06e]::rust_begin_unwind - 9: 0x103565f6c - core::panicking::panic_nounwind_fmt::h7a4dae3ab8fc5259 - 10: 0x103565ed0 - core::panicking::panic_nounwind::h959d775d33fc4688 - 11: 0x103566070 - core::panicking::panic_cannot_unwind::hda7331a7075802a1 - 12: 0x103540fe0 - wgpu_native::default_uncaptured_error_handler::h5258404c53f3ccc3 - 13: 0x1031aef0c - wgpu_native::ErrorSinkRaw::handle_error::h097d2dd0698a0260 - 14: 0x1031af590 - wgpu_native::handle_error::h00f841fd1f822b11 - 15: 0x1031c88d0 - _wgpuDeviceCreateShaderModule - 16: 0x102755f4c - __ZN10Renderer3D15create_pipelineEv - 17: 0x102755cbc - __ZN10Renderer3D4initEP14WGPUDeviceImplP13WGPUQueueImpl17WGPUTextureFormat - 18: 0x10275374c - _main -thread caused non-unwinding panic. aborting. |
