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authorskal <pascal.massimino@gmail.com>2026-02-02 17:19:48 +0100
committerskal <pascal.massimino@gmail.com>2026-02-02 17:19:48 +0100
commita42fba99801e7085b9e6cb7d19016e6f44b35031 (patch)
treeeff6173ae2aa595d60f86424b0a1bd348ca59275 /.gitignore
parent949ad332ae8df7a6ddd7e4005fd2e4a2540da067 (diff)
fix(3d): Resolve spherical distortion in floor grid texture
- Corrected world-space position calculation in SDF fragment shader. - Transformed local hit point back to world space using the model matrix. - Restored accurate planar p.xz mapping for the floor grid.
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