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<title>demo.git/archive, branch v0.1</title>
<subtitle>Vide-coded 64k demo system</subtitle>
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<updated>2026-02-01T09:51:15Z</updated>
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<title>feat: Implement 3D system and procedural texture manager</title>
<updated>2026-02-01T09:51:15Z</updated>
<author>
<name>skal</name>
<email>pascal.massimino@gmail.com</email>
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<published>2026-02-01T09:51:15Z</published>
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- Extended mini_math.h with mat4 multiplication and affine transforms.
- Implemented TextureManager for runtime procedural texture generation and GPU upload.
- Added 3D system components: Camera, Object, Scene, and Renderer3D.
- Created test_3d_render mini-demo for interactive 3D verification.
- Fixed WebGPU validation errors regarding depthSlice and unimplemented WaitAny.
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<entry>
<title>initial commit</title>
<updated>2026-01-27T17:58:50Z</updated>
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<name>skal</name>
<email>pascal.massimino@gmail.com</email>
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<published>2026-01-27T17:56:59Z</published>
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